• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Arona

Captain
8 Badges
May 30, 2015
475
214
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
As we know I HOI4 there time is calculated in hours, you move your forces fast in overal time scale. This time scale should be added also in CK3 atleast as modable option. Couse there can time in some moments move rather fast as you prepere a feast or planing a plot to kill a wassal on eavning finner, all of this can happen in hours or even minutes. So there could be atlest option where players can mod game to move slower. In normal game date changes at 12.00 or 00.00 but moded game hourse move 24 times faster and stop on visible events as hidden event will not stop a game.