@dskod1 is it worthwhile to repost stuff I'd posted in the old thread into this one? I guess I can also wait till 2.0 and see whether any of the stuff I wanted was implemented, though.
If member_of_faction is a bug report perhaps it should go there, otherwise can you elaborate a bit? I'll add the rest to the OP
It would be nice to be able to scope from a fleet to its ships, i.e. "any_fleet_ship", "every_fleet_ship", "random_fleet_ship".
MODDING FEATURE REQUEST:
The only way I've been able to figure out to scope to any species in the galaxy is
- any_species, every_species, and random_species scopes
and that seems horribly inefficient.Code:any_country = { any_owned_pop = { (check species triggers here) } }
Oh, interesting. I tried the *_owned_pop_species scopes, but they didn't work (at least not for what I was using them for). If the *_owned_species scopes are different, and actually work, that could be useful.
I'm really happy to hear about galaxy_species, though - that's actually way more useful in the specific context I'm working on right now. So just to make sure, random_galaxy_species, any_galaxy_species, every_galaxy_species, and count_galaxy_species all exist now?
Btw, are these documented anywhere? I didn't see them on the wiki.