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George LeS

Ruler of the Queen's Navee
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Feb 13, 2004
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Couldn't find such a thread, so here's what I'd like:

1. A "disband" command, as we had in EUII.

2. "Enable = <unit_subtype>". This would allow certain countries to get unit types earlier than the tech table allows. Like longbows for ENG and Tercios for SPA. The French should be able to build 74 gun ships BEFORE Britain (they did) while they are lagging in naval tech (which they almost always will). With this, we could even have countries get units enabled after they've gone to war with a country which already has them, without an overall tech jump.

3. The ability to give triggered modifier BOTH a trigger and an remove condition. This would allow a TM which gives, say, a morale bonus when you get to 50% trad, but is not removed until you fall below 40%. That is the general idea.

4. A "kill leader" command which is NOT dependent on the individual leader. I'd like to be able to kill a random general.

5. Army/fleet-specific triggers and effects. We could have a force suddenly get hit with either good or bad effects. An explorer/conquistador's force could be hit with attrition, forcing them back. (Allow this to happen to the AI, too. All it really needs is that the AI be programmed to return as soon as this happens.)

6. The ability to give Mercenary units in effects.

What would others like?