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IceQ4

Corporal
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Jan 23, 2020
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Dear devs, i tried in the modding then but it seems trinary systems are a bit of a black box. Though i love them and i have a mod with a few of them but it seems weird, ik of the 600 rad boudry (esp bc i don't really see it working consistantly) but even then sometimes the engine does super weird things. If possibel i would like to have a deep dive into this topic, it would be greatly apprechiated.

Kindly Ice
 
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Dear devs, i tried in the modding then but it seems trinary systems are a bit of a black box. Though i love them and i have a mod with a few of them but it seems weird, ik of the 600 rad boudry (esp bc i don't really see it working consistantly) but even then sometimes the engine does super weird things. If possibel i would like to have a deep dive into this topic, it would be greatly apprechiated.

Kindly Ice
I wrote a guide to making solar systems, including binary/trinary systems, on the wiki. See System Modding.
 
I wrote a guide to making solar systems, including binary/trinary systems, on the wiki. See System Modding.
i've read that trough and trough it still produces more randomness than i want if i use some random factors. if everythings static it works pretty well but elsewise its kinda weird.
Actually thats the thing i used when i started ;)

But if you're willing to hop in voice i gladly do so, maybe we can improove the wiki in that regard? :3 Like i'm pretty sure the issue lies within myself but i just kinda hit a brick wall with what i want to achive i would love to have a bit a crazy system :p
 
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This picture shows the issue these should be diffrent planets on the lines but for some reasons they stop spawining on their points (the planets after a planet with planets as moon or a moons with moons but it doesn't always happen so i really am at a loss here.

uh i took the 600 rad wrong it seems that asteroid ring is displayed diffrent than planet :3
 

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