Love the mod for starters, this is almost legendary work, but I have some suggestions for stuff, mostly related to my favorite pass time in CK2. . . .building stuff.
How can I build my glorious Irish empire without more buildings.
(1) Cultural Specific Building types - Not just specific military unit buildings, but rather unique buildings for castle, city, and church holdings which give a unique description and flavor to a long and steady building line of laws and traditional practices which result in major gains. For example, a castle holding of roman castles having roman edicts and laws, a roman city having roman economic edicts and resources, or a roman church having religious edicts specific to the culture.
(2) Cultural/Art Buildings - Maybe a building chain which introduces art, museums, and workshops which give a larger and larger trickle of cultural tech and money
(3) Merchant Republic posts on LandLocked Land - Maybe a trade post instead of a trade port. I don't know if this is du-able.
(4) Fix or Enhance slave options - While playing Askum, I tried some times to give my slaves titles of lands. I ended up give a slave the highest title of a newly formed republic. I then could still manage him and give him a slave wife, ironically from the kin of the same person I enslaved. It would be interesting to possibly give events into this kind of situation, where a slave can demand freedom at a republic duchy level or have a different trait of slave where he can be managed differently (Like forcefully give sons to their liege lord to be wards, or demanding money, or other creative stuff)
(5) More Garrison Buildings for Castles - I decided to cheat a game to see the maximum levy and garrison rates for castles and levies and found that a castle could have a massive levy army, but literally 0 units for their garrison despite walls and the such. While I do think it might be creative that a player with such a high building levy in his capital, it is kind of silly have a 1 guy army just walk and take over and imprison my entire family by knocking on the door while I am fighting said guy's liege lord.
(6) Wonders of the World - Just as you have so many unique religions, cultures, and nations that go with them I am wondering if one can have a event to start building massive custom wonders of the world which add major benefits, or already built wonders like the Pyramids or stuff like that. More specifically, I want to build my glorious vast druidic Irish imperial city complete with a named castle that gives me a trillion prestige a turn. Trillions I tell you.
Thoughs?
How can I build my glorious Irish empire without more buildings.
(1) Cultural Specific Building types - Not just specific military unit buildings, but rather unique buildings for castle, city, and church holdings which give a unique description and flavor to a long and steady building line of laws and traditional practices which result in major gains. For example, a castle holding of roman castles having roman edicts and laws, a roman city having roman economic edicts and resources, or a roman church having religious edicts specific to the culture.
(2) Cultural/Art Buildings - Maybe a building chain which introduces art, museums, and workshops which give a larger and larger trickle of cultural tech and money
(3) Merchant Republic posts on LandLocked Land - Maybe a trade post instead of a trade port. I don't know if this is du-able.
(4) Fix or Enhance slave options - While playing Askum, I tried some times to give my slaves titles of lands. I ended up give a slave the highest title of a newly formed republic. I then could still manage him and give him a slave wife, ironically from the kin of the same person I enslaved. It would be interesting to possibly give events into this kind of situation, where a slave can demand freedom at a republic duchy level or have a different trait of slave where he can be managed differently (Like forcefully give sons to their liege lord to be wards, or demanding money, or other creative stuff)
(5) More Garrison Buildings for Castles - I decided to cheat a game to see the maximum levy and garrison rates for castles and levies and found that a castle could have a massive levy army, but literally 0 units for their garrison despite walls and the such. While I do think it might be creative that a player with such a high building levy in his capital, it is kind of silly have a 1 guy army just walk and take over and imprison my entire family by knocking on the door while I am fighting said guy's liege lord.
(6) Wonders of the World - Just as you have so many unique religions, cultures, and nations that go with them I am wondering if one can have a event to start building massive custom wonders of the world which add major benefits, or already built wonders like the Pyramids or stuff like that. More specifically, I want to build my glorious vast druidic Irish imperial city complete with a named castle that gives me a trillion prestige a turn. Trillions I tell you.
Thoughs?