I've always felt that, for a game about the medieval era, CK2 has always had a really sparse system for managing your castles.
Being that your castles will outlive your characters, it feels like this system should be quite in-depth. Right now it just feels like each castle just gives troops and money, but hasn't any sort of personality to them.
I'd love to see unique modifiers and effects to different castles/cities or anything of the like. There could be unique bonuses for distinct historical castles, as well as a whole list of ones that could happen as the game goes on, some major some minor ie one castle could become haunted which would have effects for the entire rest of the game, another castle could gain a reputation for having never been taken, a third castle is a traditional roosting area for a rare type of bird, etc. (I understand that there are county modifiers that do similar things, but I think having unique castles are more important than having unique counties.)
It would also be brilliant to have more management to the actual castles. Being that you will be managing a few of them at once, it can't be anything crazy, but there needs to be a possibility of specializing castles into different things if only to create a sense of ownership. (it would also be nice if these customizations were viewable on the map)
Really I just want my castles to feel like they are characters just as much as the dynasty I am playing, ya know?
Being that your castles will outlive your characters, it feels like this system should be quite in-depth. Right now it just feels like each castle just gives troops and money, but hasn't any sort of personality to them.
I'd love to see unique modifiers and effects to different castles/cities or anything of the like. There could be unique bonuses for distinct historical castles, as well as a whole list of ones that could happen as the game goes on, some major some minor ie one castle could become haunted which would have effects for the entire rest of the game, another castle could gain a reputation for having never been taken, a third castle is a traditional roosting area for a rare type of bird, etc. (I understand that there are county modifiers that do similar things, but I think having unique castles are more important than having unique counties.)
It would also be brilliant to have more management to the actual castles. Being that you will be managing a few of them at once, it can't be anything crazy, but there needs to be a possibility of specializing castles into different things if only to create a sense of ownership. (it would also be nice if these customizations were viewable on the map)
Really I just want my castles to feel like they are characters just as much as the dynasty I am playing, ya know?