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Nov 30, 2011
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Hi there.

I run CK2 via bootcamp (Windows XP) on an old Macbook Pro.

I had no problems whatsoever playing Multiplayer sessions with 1.03b (logged about 60 hours playing MP with only about 3 crashes).
Since the patch my system crashes (i.e. my laptop restarts itself) at completely random intervalls (ranging from 2 minutes to 1 hour into the game).

I have made 2 clean reinstalls of the game (steam version) including deleting the Paradox folder in My Documents.
The only tasks running are Steam, CK2 and Mumble.

Singleplayer runs fine without crashing.


I don't have the logs anymore because tbh I was just raging mad after the last crash (I had to wait 50 minutes until everyone sorted out their crashes to finally have the game start only to see my system restart itself 2 minutes into the game) and wanted to test the SP-performance, which I then did.

I'm fairly sure that noone will be able to help me here, but I wanted to make certain that this behaviour does get registered so that maybe, just maybe I will be able to play this game again with 1.05b.
I am also aware that the MP-section of the game is not a priority but I would really appreciate if it won't just be ignored because this game has huge amounts of potential but the technical side of things is just plain lacking.

I'm obviously willing to gather every bit of information needed to maybe solve this problem. Just hit me with questions and I'll happily try to provide the best answer possible.

View attachment DxDiag.txt
 
I doubt it has anything to do with your problem, but can you update your video driver? It's quite old.

Card name: ATI Mobility Radeon X1600 (Omega 3.8.442)
Manufacturer: ATI Technologies Inc. (Omega 3.8.442)
Chip type: ATI Radeon Graphics Processor (0x71C5)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_71C5&SUBSYS_0080106B&REV_00
Display Memory: 128.0 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: (Standardmonitor)
Monitor Max Res:
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6755 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/5/2007 04:04:10, 269312 bytes
 
I've always struggled with updating drivers on bootcamp but I'm trying again at the moment.

Edit: Yeah, no. I have no idea where to find a driver that installs on this system. If you can point me to a mobile x1600 Win XP driver that likes bootcamp installations, I'll gladly take it. Until then I'll have to make do with the Omega driver (which was painful enough to get installed iirc).


But just as you I doubt that that is the root of the problem at hand.
 
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Have you tried playing via both the Metaserver and Direct IP?

Have you checked you machines temperatures?

Depending on your Mac model you may find an upgrade here http://support.amd.com/us/gpudownload/Pages/bootcamp-xp.aspx

1.) I don't see how there would be any difference. You can join games being hosted via metaserver by direct IP. Once in the lobby it makes no matter where the game was created. Once in game twice so. The crashes occur once a game is running, not before (in contrary to many of my multiplayer companions. They seemed to crash in the lobby almost exclusively since the patch, but I can't speak for them).
But for the record, no. I've only joined via metaserver since the patch.

2.) This is actually a valid point which I am ashamed to say I haven't checked. I will try to get a testing game started later today to get to the bottom of this.

3.) Oh my. I never actually checked for specific boot camp drivers for specific reasons. I will definitely try those out later today.

Thank you very much.
 
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Just wanted to say that either updating drivers (for which I had to modify the drivers themselves first, fun was had all around) or more probably 1.04c fixed this issue for me.
Or I was just extremely lucky yesterday, but we played for 4 hours without a crash again.
 
I'm necroing this thread because the issues persist.
It is definitely no overheating problem. All temperatures are well within the norm while playing MP games and even immediately after the reboots.

Every vanilla MP-game I'm playing, my laptop reboots itself at least twice over the course of 4 hours.
I got the impression that the crashes are related to "too much stuff happening at once":
I crash on every king dying (not immediately but approximately one minute after the king died at the time when I get rebellions), and I crash when I just raised a lot of troops and have two wars going on at the same time.
I never crash while I'm idling though - It happens only when I click on a county or click through characters while all that stuff is happening. Too much clicking while too much stuff -> Crash.

I also didn't crash yet with the ASOIAF-mod - I think this is because there is a lot less data (holdings, characters) included than in vanilla.

I will definitely save the logs next time I crash, I just haven't yet because I obviously have to rejoin the game as fast as possible.
Also, I run the game on the lowest possible settings that still make the game playable while I can run SP-games until eternity on max settings (1440x900 and draw everything=yes) without so much as a hiccup.


I get that my laptop is on the low(est) end of the spectrum and I probably won't get much help in that regard but does anyone have an idea what could be causing this? Since I'm the only one out of so many MP-players that this happens to.

Thanks a lot in advance!


Edit: Does windowed mode take significantly more resources to run? Because I'd like to try whether my system locks up in windowed too or whether only ck2.exe would crash then.
 
I think windowed mode is more complex graphics for your machine to handle at once, yes.