Hello all,
Seems I have a bit of a problem keeping a MP game going over a LAN or the internet. Here's this...
Windows XP
AMD 2800 XP
Radeon 9800 Pro
1 gig mem
Audigy soundcard
1.01 patch on clean install
I have had a few crashes in SP and MP (par for the course with these Europa games) but this game seems to not want to work in MP. Using a 100Mbps LAN me and my roomie can play for about 2 months on any game speed with him or myself hosting and the game start to have latency issues, eventually the game is so out of sync the client can't even control his country, then usually an event goes down and we crash. Even when the game is working on the first day of play the other player lags so badly that armies must be selected many times before it sticks.
Well, I wanting to know if this is par for the course in MP games, and if not what could be wrong. We tried playing over the net (both ways) and the exact same thing happens. His rig is about as good as mine and he's playing SP fine as I type this. Will these guys ever ship a game that works MP-wise, or have they and I'm just not doing it right? Oh and before everyone explains how a LAN works or what ports need to be open, we've disabled the firewalls and have every port blown wide open. Oh and as far as the LAN goes it's working, we're geeky enough to know up from down. Please no pre-canned answers or directing us to the EUII boards, I've read all that and I own EU, EUII, HoI so I'm used to the poorly designed MP aspect involved, it's just this is much worse than any of them prior. Sorry for my first post having to be all complaints, but this is getting a bit out of hand and to be honest I'm considering giving up on Paradox. I know, I know, lazy American...
Thanks in advance,
Ellis
Seems I have a bit of a problem keeping a MP game going over a LAN or the internet. Here's this...
Windows XP
AMD 2800 XP
Radeon 9800 Pro
1 gig mem
Audigy soundcard
1.01 patch on clean install
I have had a few crashes in SP and MP (par for the course with these Europa games) but this game seems to not want to work in MP. Using a 100Mbps LAN me and my roomie can play for about 2 months on any game speed with him or myself hosting and the game start to have latency issues, eventually the game is so out of sync the client can't even control his country, then usually an event goes down and we crash. Even when the game is working on the first day of play the other player lags so badly that armies must be selected many times before it sticks.
Well, I wanting to know if this is par for the course in MP games, and if not what could be wrong. We tried playing over the net (both ways) and the exact same thing happens. His rig is about as good as mine and he's playing SP fine as I type this. Will these guys ever ship a game that works MP-wise, or have they and I'm just not doing it right? Oh and before everyone explains how a LAN works or what ports need to be open, we've disabled the firewalls and have every port blown wide open. Oh and as far as the LAN goes it's working, we're geeky enough to know up from down. Please no pre-canned answers or directing us to the EUII boards, I've read all that and I own EU, EUII, HoI so I'm used to the poorly designed MP aspect involved, it's just this is much worse than any of them prior. Sorry for my first post having to be all complaints, but this is getting a bit out of hand and to be honest I'm considering giving up on Paradox. I know, I know, lazy American...
Thanks in advance,
Ellis