“True happiness is… to enjoy the present without anxious dependence on the future.” Seneca
In First Position with 7 votes is the abdicate mechanic suggestion from @IsaacCAT :
forum.paradoxplaza.com
Second Position with 6 votes is the AI managing imports from Players suggestion from @IsaacCAT :
forum.paradoxplaza.com
Finally, third position with 5 votes is a way of offering to become a tributary suggestion from @Jiben :
forum.paradoxplaza.com
In First Position with 7 votes is the abdicate mechanic suggestion from @IsaacCAT :

Abdicate mechanic
Preface: @olivenkranz , @Jiben , @Ixtli613 , @Torugu , The Worst, and myself have been playing a cooperative multiplayer game were we play successively during each king's life. The save game and AAR is in here. This morning during the discussion...
Second Position with 6 votes is the AI managing imports from Players suggestion from @IsaacCAT :

AI managing imports from Players
Preface: the player likes antagonists AI that present a challenge on every stage of the game. Rome is a clear example of this, becoming a challenge by its expansionist game. However, in the mid and late game, there is a shortage of challenges...
Finally, third position with 5 votes is a way of offering to become a tributary suggestion from @Jiben :

A way of offering to become a tributary
Offering tribute would be a really nice option to have sometimes. Often i feel "forced" to play expansionistic just to survive. As an example playing near rome (as in illyria/transalpine gaul etc) without having a agrgressive start to match romes...
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