Good morning to all, last week three most voted suggestions for your inspiration:
In first position the Fall of the Roman Empire suggestion from @IsaacCAT with 4 votes:
forum.paradoxplaza.com
In second position the suggestion to make it possible for every city to have city graphics (like in primary release) from @Shterion with 3 votes:
forum.paradoxplaza.com
Third position the suggestion to make possible to peacefully acquire subjects from @Migui_12 with 2 votes:
forum.paradoxplaza.com
In first position the Fall of the Roman Empire suggestion from @IsaacCAT with 4 votes:

The Fall of the Roman Empire
Preface: I have been thinking a lot about a suggestion to simulate the fall of empires besides civil wars and rebellions. The cause for an Empire to crumble from within has to be something subjacent that steadily increases the entropy of a given...
In second position the suggestion to make it possible for every city to have city graphics (like in primary release) from @Shterion with 3 votes:

Make it possible for every city to have city graphics (like in primary release)
Hi all, First of all, congratulations to devs on the awesome job on Imperator so far! With that said, I'd suggest a change to city graphics that reverts back to beta and first release. Namely, on the game's first release, every city (no matter...
Third position the suggestion to make possible to peacefully acquire subjects from @Migui_12 with 2 votes:

Make it possible to peacefully acquire subjects
I think the screeshots say it all. How does a one province minor with a grand total of 2 pops have a -50 military strength modifier to my 937 population empire? Peaceful diplomacy is a waste of time. AI armies are volatile and can't be counted...
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