Whenever my friends and I try to play a multiplayer Stellaris game, whenever we are not hosting on a local network, nobody an join anybody else's games. We can find them in the discovery tab, and we can direct join to the game, but the hotjoin is frozen at 0% or moves so slow that it'd take hours for the game to start. When we start a new game, all of their actions has input lag. Once the game starts, we immediately lag behind the host and the game is frozen on a set date.
For some reason, we can run the game perfectly fine when we join in on the same network. However, any player not in the same network as the host faces these issues.
While we mostly run with VPN on (usually runs smoother with VPN in other games), we have played around with all types of VPN setting including trying with it off. None of these strategies have worked.
Are there any solutions for this, other than to just try to get in on the same local network?
For some reason, we can run the game perfectly fine when we join in on the same network. However, any player not in the same network as the host faces these issues.
While we mostly run with VPN on (usually runs smoother with VPN in other games), we have played around with all types of VPN setting including trying with it off. None of these strategies have worked.
Are there any solutions for this, other than to just try to get in on the same local network?