In previous Paradox games, it has seemed like music is a little less modable than other parts of the game, causing weird problems like only three or four songs looping forever, and songs not being allowed past a certain length. Can anybody detail what limitations there are in this aspect for CKII? I've already found that the game seems to CTD whenever the startup song is replaced or missing, which is a bit unfortunate but not horrible.
Also, music doesn't seem to be working through the mod folder, it only works if I manually place files into the game's music folder and edit the text file. When I do the same process through the mod file, the startup song will play, but none of the added music does. Is the mod folder not supported for music mods?
Also, music doesn't seem to be working through the mod folder, it only works if I manually place files into the game's music folder and edit the text file. When I do the same process through the mod file, the startup song will play, but none of the added music does. Is the mod folder not supported for music mods?