- Base health+fertility of new characters are now higher.
- Relations will no longer change dramatically at each reload.
- A character changing religion now loses heretic, shiite and sunni traits.
- Opening the ledger now closes the characterscreen properly.
- There is now higher threshold before attrition in friendly territory.
- Characters should no longer be married twice on the same day.
- Added a missing text to ledger.
- The game automatically makes sure that a character can not be both a friend and a rival at the same time.
- Rebellious and Loyalist are now anti-thesis of each other.
- Fosterlings can never get married.
- Fosterling status is now removed if back in court of his father, moved to another court, or given titles.
- Fixed a few potential random crashes.
- Fixed a crashbug with marriages.
- Fixed a crashbug with inheritances.
- Force vassalisation is no longer reversed.
- Reenabled code to allow marching through other religion when at war to let crusades work again.