• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

unmerged(30465)

Captain
Jun 13, 2004
337
1
Finally I’ve played the demo. Actually, I liked it. The graphic and stuff is beautiful and interface is nice. Let me tell you about the campaign story line. I haven’t completed it yet but there are four first scenarios. In the first scenario you play as Captain Mario. You jump from one submarine to another and collect goldfishes. Every goldfish gives you +10 gold. If you couth just fish instead of goldfish you get -20 gold. In the second scenario you control torpedo that goes fast under the water. Captain Mario stays on the torpedo and you have to hit underwater mines. For each mine you get +30 gold. If you hit little whales with hammer and sickle on it’s back you get -15 gold. Honestly, I preferred to hit this whales cause the animation of explosions is awesome. In the third scenario Captain Mario fires cannon from battleship for flying ducks. For each duck you get +40. If you hit flying turkey you get -20. I didn’t like this scenario and I believe devs have to improve the story line some how. I found it unrealistic. Flying turkey, wtf? Now I’m playing 4th scenario and I can’t complete it yet. In this scenario Captain Mari is firing underwater crossbow to little ugly Fantomas. But in this scenario Fantomas fires Mario back with his slingshot and damn he is good.
Generally there are a lot of things to work on but the game looks great!
 
Wrong game, or pointless trolling.
 
Status
Not open for further replies.