When I say the 5 major Paradox games I mean:
EU4 , HOI 4, CK 2, Vic 2 and Stellaris.
First of all the order I got into them was EU4 - > CK 2 - > HOI 4 - > STELLARIS - > VIC 2.
I first heard of Paradox games few years back (Yeah I am not really a gamer ... Obviously). At the time I only heard of EU4 and it was stated as a better strategy game compared to the stuff I was playing at the time : Age of Wonders, Heroes of Might and Magic , Civilization , Fallen Enchantress etc.... And I completely agree with that assessment ( just my opinion).
Thereafter heard of the other 4 and took them on one at a time. I do not have a lot of game hours behind me but I do play rather rigorously and cautiously when i play. Out of all 5 I was a bit scared to start Victoria 2 as so many people on forums had labeled it as the most difficult out of the 5 and also as the best of the 5. While I do agree that is clearly one of the best I do not think it is actually more difficult compared to the others barring Stellaris.
If I am to compared among the 5 games:
I would say in terms of the most enthralling and sustainable experience throughout the game duration Victoria 2 stands out from the rest. It is such a unique game there is no doubt about it. However some of the other games including EU4 have a lot to offer and actually are "the best" in certain aspects. If I am to elaborate on this:
(keep in mind I am a newbie and obviously the more experienced ones hear will clearly disagree with me)
CK2 : Clearly has the role playing aspect going for it. The fact that you get to interact with such a wide variety of characters are clear pros. The very "random" feel to the game has its pros and cons. I never feel settled in this game no matter how far I go in terms of growth and expansion and while it makes it thrilling in one way it also makes deterministic planning difficult which I do not like. Far too many things are random and sudden.
EU4:For me is clearly the most systematic and complete game out of the 5. It's diplomatic interactions are the best out of the 5 for me. While it is not perfect the amount of diplomatic options available gives lot of room for maneuver. Also it is very deterministic in its structure and if you are like me and do not like to exploit loop holes it actually does allow you to make really long term strategic goals. Which in my mind is the essence of grand strategy. Making moves that will bare fruit decades later. This is possible as the game is extremely well structured. Also the fact that while there are so many features and variables attached to the game the relationships between them are mathematically tractable. However I do agree that late game needs improvement. However the only way to implement this without harming the early game and driving away newbies is to go for a sort of end game dedicated logic. Not exactly stellaris like crisis but something which changes things up.
HOI4: I actually think when it comes to battles this is the best. Of course at it is basically a WWII simulator that kind of has to be the case. But compared to the others I think it has more battle strategy but when it comes to economics , diplomacy etc... it is very limiting comparably)
Vic2: As stated has many things going for it. Mainly relating to Population Mechanic and the Economic simulation. It is such a wonderful concept. Also really love the colonial rush it is such a nail biter. You actually feel the rush when you engage in it. Of course compared to EU4 and CK2 it does have less variety when it comes to starting options. However as it is the oldest game I am really hoping Victoria 3 if it ever comes out will account for these mild weaknesses.
Stellaris: I feel is a bit weaker compared to the other 4. However the concept of Fallen Empires and the End games crises warrants a thumbs up. However it has a lot of time where you are practically not doing much and it is far too easy compared to the other 4.
So in summary I would actually rank them:
1. Vic 2 and EU4 at top. While I think Vic 2 as a concept is better it simply is not a finished product unfortunately. That is the only reason it shares the top spot.
2, HOI4 and CK2 really love them but the randomness in CK2 and limitations in diplomatic options in both games and lack of much battle strategy in CK2 the reason for them ending in 2nd tier.
3. Stellaris
However has to be added that I actually love all 5 games
EU4 , HOI 4, CK 2, Vic 2 and Stellaris.
First of all the order I got into them was EU4 - > CK 2 - > HOI 4 - > STELLARIS - > VIC 2.
I first heard of Paradox games few years back (Yeah I am not really a gamer ... Obviously). At the time I only heard of EU4 and it was stated as a better strategy game compared to the stuff I was playing at the time : Age of Wonders, Heroes of Might and Magic , Civilization , Fallen Enchantress etc.... And I completely agree with that assessment ( just my opinion).
Thereafter heard of the other 4 and took them on one at a time. I do not have a lot of game hours behind me but I do play rather rigorously and cautiously when i play. Out of all 5 I was a bit scared to start Victoria 2 as so many people on forums had labeled it as the most difficult out of the 5 and also as the best of the 5. While I do agree that is clearly one of the best I do not think it is actually more difficult compared to the others barring Stellaris.
If I am to compared among the 5 games:
I would say in terms of the most enthralling and sustainable experience throughout the game duration Victoria 2 stands out from the rest. It is such a unique game there is no doubt about it. However some of the other games including EU4 have a lot to offer and actually are "the best" in certain aspects. If I am to elaborate on this:
(keep in mind I am a newbie and obviously the more experienced ones hear will clearly disagree with me)
CK2 : Clearly has the role playing aspect going for it. The fact that you get to interact with such a wide variety of characters are clear pros. The very "random" feel to the game has its pros and cons. I never feel settled in this game no matter how far I go in terms of growth and expansion and while it makes it thrilling in one way it also makes deterministic planning difficult which I do not like. Far too many things are random and sudden.
EU4:For me is clearly the most systematic and complete game out of the 5. It's diplomatic interactions are the best out of the 5 for me. While it is not perfect the amount of diplomatic options available gives lot of room for maneuver. Also it is very deterministic in its structure and if you are like me and do not like to exploit loop holes it actually does allow you to make really long term strategic goals. Which in my mind is the essence of grand strategy. Making moves that will bare fruit decades later. This is possible as the game is extremely well structured. Also the fact that while there are so many features and variables attached to the game the relationships between them are mathematically tractable. However I do agree that late game needs improvement. However the only way to implement this without harming the early game and driving away newbies is to go for a sort of end game dedicated logic. Not exactly stellaris like crisis but something which changes things up.
HOI4: I actually think when it comes to battles this is the best. Of course at it is basically a WWII simulator that kind of has to be the case. But compared to the others I think it has more battle strategy but when it comes to economics , diplomacy etc... it is very limiting comparably)
Vic2: As stated has many things going for it. Mainly relating to Population Mechanic and the Economic simulation. It is such a wonderful concept. Also really love the colonial rush it is such a nail biter. You actually feel the rush when you engage in it. Of course compared to EU4 and CK2 it does have less variety when it comes to starting options. However as it is the oldest game I am really hoping Victoria 3 if it ever comes out will account for these mild weaknesses.
Stellaris: I feel is a bit weaker compared to the other 4. However the concept of Fallen Empires and the End games crises warrants a thumbs up. However it has a lot of time where you are practically not doing much and it is far too easy compared to the other 4.
So in summary I would actually rank them:
1. Vic 2 and EU4 at top. While I think Vic 2 as a concept is better it simply is not a finished product unfortunately. That is the only reason it shares the top spot.
2, HOI4 and CK2 really love them but the randomness in CK2 and limitations in diplomatic options in both games and lack of much battle strategy in CK2 the reason for them ending in 2nd tier.
3. Stellaris
However has to be added that I actually love all 5 games