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Willem IV

Alexander
70 Badges
Aug 4, 2008
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Blue borders


This feature was added in Victoria II: A House Divided.
It will allow the player to paint the world blue, green, orange, red or yellow,
while it prevent the impossible crossing of impossible regions.


The Fort of São José do Rio Negro was founded in 1669.
You would be able to colonise the amazon region, but not cross it into the andes.




Distance matters


Make the AI aware of the distance of the provinces they can claim.
It would make sense to hold land closer to your capital, as it's easier to keep your realm together.


It also could help to prevent the snake-like countries we see and hate in EU 3.
Most historical capital are central placed in their realm, and they tried to expand to maintain it central.
 
It also could help to prevent the snake-like countries we see and hate in EU 3.

Not sure I agree with this. Certainly countries like England/Holland/Portugal only controled small amounts of coastland (which gets represented quite well by snakes of land down the coast. Let alone the mess which belonged to Charles V!

Of course if you are talking about Russia/Ottomans then I'd agree.
 
Distance matters


Make the AI aware of the distance of the provinces they can claim.
It would make sense to hold land closer to your capital, as it's easier to keep your realm together.


It also could help to prevent the snake-like countries we see and hate in EU 3.
Most historical capital are central placed in their realm, and they tried to expand to maintain it central.

Hm, I belive distance is already taken into account by the AI. They prefer to conquer neigbhours, while they avoid to conquer land extremly far away.
 
Two areas which look to be adjacent on the map, but you can't move between them (normally because of impassable mountains.

correct, but it could also used for impassable desert or rainforest.

@Premu,

If already taken into account, than i would suggest to make it more important. I don't like a english serbia and parts of hungary, while munster keeps independent.
First focus on the British Isles and when solid take on the french/dutch coast, as it is nearby.
Of course colonies are a bit different, but they clustered together instead of scattered around. Portugal had 'only' brazil in the West. I think they should focus on that instead on colonising Florida.
 
Hm, I belive distance is already taken into account by the AI. They prefer to conquer neigbhours, while they avoid to conquer land extremly far away.

Maybe thats whats causing the problems I saw in another thread about colonisation. People were complaining that lots of minor powers have colonies pop up, whereas historically they all ended up as part of the major 4-5 players (Think New Amsterdam/New York). Military action between France and England (like say the 7 years war) was actually more likely to result in colonies trading hands rather than core provinces (if the powers had colonies).