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HeyTiko

Sergeant
Paradox Staff
Moderator
Nov 22, 2022
75
1.596
Enthralled Godir,

In the Mystic 1.1 Update we released earlier today we discovered an invasion of Umbral origin. In an attempt to disrupt the Covenant efforts on Arcalot it was made impossible to load any saves created on said Story Realm. This emergency hotfix addresses that issue, and includes a few other fixes we had been working on.

Currently we’re only able to deploy this hotfix on our PC Platforms. If you are a console player and actively playing on Arcalot we recommend you use the Suspend feature instead of exiting to menu or closing the game. The crash occurs when loading a Arcalot save, so if you’re up for a challenge you can also try to Iron man it.

This sadly also means that until we’re able to sync all Platforms Cross-Play Multiplayer will be unavailable. Our sincerest apologies for not catching this sooner.

Game Version: 1.007.002.94867


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AI
  • Fixed an issue where Independent Units would pick from all available Siege Projects instead of Projects specific to them.
Art
  • Fixed an issue with Staves on Heroes & Units affected by Gloom Strider Transformation
Combat
  • Fixed an issue where "Dominated" units don't rout when reaching 10% HP or below on realms with "Immortals" realm trait.
  • Fixed an issue where the Thrall tracking data would reset whenever the Eldritch Sovereign they were involved in combat
  • Fixed an issue where the Eldritch Sovereign's casting points would reapply after every combat they were involved in.
Interface
  • Fixed an issue with the Item Forge screen where buttons would duplicate.
Happenings
  • Added an additional check to Invading Sylviculture to not trigger again if the Invading Sapling Ancient Wonder has already spawned.
Modding
  • Fixed an issue in LevelEd that kept Tactical Maps from being loaded.
Story Realm
Tharru’Cath
  • Fixed a crash that could occur due to Umbral Infestation terraforming the Story Region.
  • Fixed an issue where Story Regions in the Umbral Abyss could be terraformed
Arcalot
  • Fixed an issue where Story Regions in the Umbral Abyss could be terraformed
  • Fixed an issue where some Story Regions had Umbral Gates without destinations
Umbral Abyss
  • Fixed an issue where Umbral Void overlay could be Terraformed
  • Fixed an issue where Umbral Gates without a destination would turn into a Underground Passage.
  • Fixed a crash that would occur when stepping on Umbral Gates without a destination

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Uh... Does there happen to be way to change which location age of wonders 4 factions and saves are saved at? x'D Realized that I'm running out of space on c drive if I continue creating empires (man thats what you get for not investing on main drive's memory ten years ago)
 
Uh... Does there happen to be way to change which location age of wonders 4 factions and saves are saved at? x'D Realized that I'm running out of space on c drive if I continue creating empires (man thats what you get for not investing on main drive's memory ten years ago)
Do you have another drive with more space? Consider moving your documents folders there. Windows explorer should give the option when you right click the 'My Documents' folder.
Also, there is this thing where Windows will decide you 'need moar RAM' and take up space on the any of your drives. There is a setting in 'my computer' iirc, that allows you to set where and when that happens, so you can tell it to only use the non-C: drive. That is not a permanent fix, but it's better then things locking up because you where in the middle of big RAM stuffs.


Sweet. I am happy to say I have not encountered any of the fixed bugs personally and happier still that I never will.
 
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When I load the forge the first second the item boxes look like a mix of tv static image or red image with black lines.

Also when you enter umbral real sometimes the stack gets stuck, you have to press esc. The problem is that the mouse can no longer see the map and you can't move the newly teleported stack. You can't click anything or even deselect the stack.