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robw963

How it Feels to be Something On
42 Badges
Oct 26, 2004
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While I wait for my copy of EU3 to arrive from Paradox, I'm playing a GC as Poland. I'm doing well and was tring to rack up my victory points by accomplishing a few missions. Mission was to build a shipyard in Prussia. Accidentally, I started a shipyard build in Danzig, so I figured I'd modify the save game and simply switch the build from Danzig to Prussia.

I figured out the province id's easily enough. I can clearly see the construction tag in Danzig. I removed the construction tag from Danzig (id 301) and plopped it in Prussia (id 290). I didn't bother to editing the x and y values (which I assume place the spinning wheel icon on the map) since I have no idea how to properly locate x and y values for Prussia. I reloaded the modified save file and confirmed by opening up the province view that the shipyard was now in fact being correctly built in Prussia. The construction completed and the game promptly crashed to desktop. Can anyone help me and explain what I did wrong? Obviously I missed something.

Here's the code I placed in the Prussia tag:

Code:
province = { 
    id = 290 
    nationalism = { year = 1563 month = july day = 16 } 
    whiteman = yes 
    income = 9 
    manpower = 5 
    tax = 9 
    religion = catholic
    construction = { 
        id = { type = 4712 id = 10670817 } 
        action = 12 
        province = 290 
        flags = 16 
        startdate = { year = 1748 month = july day = 24 } 
        enddate = { year = 1751 month = july day = 24 } 
        success = no 
        x = 10336 
        y = 1400 
        tag = POL 
        } 	
    }
 
KaRei said:
Were the animation of construction in Danzig or in Prussia after your modification without changing x, y parameters?

The animation was in Danzig which makes sense, since the x,y values were left unaltered. I thought I was ok when I checked the province detail window and saw that the build was taking place in Prussia. I went back, rechecked my code, ran the game again. This time the build completed, but the shipyard finished in Danzig (at least without a CTD). I decided to just eat the loss in victory points and move on, but if you happen to know anything that might explain my error, I'd still like to know. Perhaps something to do with:
Code:
 id = { type = 4712 id = 10670817 }
 
robw963 said:
The animation was in Danzig which makes sense, since the x,y values were left unaltered. I thought I was ok when I checked the province detail window and saw that the build was taking place in Prussia. I went back, rechecked my code, ran the game again. This time the build completed, but the shipyard finished in Danzig (at least without a CTD). I decided to just eat the loss in victory points and move on, but if you happen to know anything that might explain my error, I'd still like to know. Perhaps something to do with:
Code:
 id = { type = 4712 id = 10670817 }
Maybe try delete whole ID line (game is generating it's own correct ID-type combination when it's missing).
 
KaRei said:
Maybe try delete whole ID line (game is generating it's own correct ID-type combination when it's missing).

Thanks, I'll try doing that tonight report back what happens. Seems like it can only cause trouble, but what else do I have to do until I receive EU3?
 
So I deleted the id line so the proince entry for Prussia now appears this way:
Code:
province = { 
    id = 290 
    nationalism = { year = 1563 month = july day = 16 } 
    whiteman = yes 
    income = 9 
    manpower = 5 
    tax = 9 
    religion = catholic
    construction = { 
        action = 12 
        province = 290 
        flags = 16 
        startdate = { year = 1748 month = july day = 24 } 
        enddate = { year = 1751 month = july day = 24 } 
        success = no 
        x = 10336 
        y = 1400 
        tag = POL 
        } 	
    }

The build icon (as expected) still appeared in Danzig but the province detail window indicated that the shipyard was being built in Prussia. When the build completed, the shipyard STILL completed in Danzig. The only difference this time was that the build icon persisted even after the completion of the build.

Ehh...I'm just going to move on. I'll chalk it up to experience and stop playing so late into the night when I'm more prone to accidents.

Thanks for your help just the same.
 
I don't think it was built in Danzig only the Graphic was placed there because of the coordiantes, try using this:

Code:
province = { 
    id = 290 
    nationalism = { year = 1563 month = july day = 16 } 
    whiteman = yes 
    income = 9 
    manpower = 5 
    tax = 9 
    religion = catholic
    construction = { 
        action = 12 
        province = 290 
        flags = 16 
        startdate = { year = 1748 month = july day = 24 } 
        enddate = { year = 1751 month = july day = 24 } 
        success = no 
        x = 10487
        y = 1422
        tag = POL 
        } 	
    }