I've made a few mods that do different things. One makes sainthood/veneration easier, another makes the pagan bloodlines that were never called in vanilla available a third that changed the weights on the bloodlines and added more bloodlines. Separately I think they worked fine but together it's been a buggy mess. I fix one bug and somehow create another one. I've spent an embarrassing amount of hours trying to fix this but I'm stumped.
I have two major bugs with my merged mod:
1. Nearly every time someone is venerated, they get two bloodlines. From my perspective as temporal leader the event is called twice. This bug used to be very rare but now it's happening almost all the time and I have no clue why.
2. There's at least one bloodline that doesn't actually get "forged". I get all the dialogue boxes but no bloodline shows up. I'm almost certain it's either the duelist or the raider bloodline (or both) as I never get either one even though I'm sure I have them both weighted very heavily and I consoled myself the relevant traits. In fact I give myself both duelist and pirate and I don't get either one.
Here are the files I think are relevant. let me know if you need more information.
common/bloodlines/01_saintly_bloodlines
common/scripted_effects/03_scripted_effects_sainthood
HF_ancestor_worship_events
I also have a saved game where I didn't get a bloodline and saved a screenshot:
This was run with the African Religions Overhaul mod but I don't think that's the problem. At any rate I get the double bloodlines playing as Sigurd Ring as well.
Any aid will be appreciated. Thanks.
I have two major bugs with my merged mod:
1. Nearly every time someone is venerated, they get two bloodlines. From my perspective as temporal leader the event is called twice. This bug used to be very rare but now it's happening almost all the time and I have no clue why.
2. There's at least one bloodline that doesn't actually get "forged". I get all the dialogue boxes but no bloodline shows up. I'm almost certain it's either the duelist or the raider bloodline (or both) as I never get either one even though I'm sure I have them both weighted very heavily and I consoled myself the relevant traits. In fact I give myself both duelist and pirate and I don't get either one.
Here are the files I think are relevant. let me know if you need more information.
common/bloodlines/01_saintly_bloodlines
Code:
# Catholic
saintly_bloodline_catholic_01 = {
monthly_character_piety = 0.3
command_modifier = {
religious_enemy = 0.3
}
saintly_defender_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_cross_1
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_catholic_02 = {
monthly_character_piety = 0.1
christian_church_opinion = 5
saintly_monastic_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline monastic_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_1
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_catholic_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_1
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_catholic_04 = {
command_modifier = {
religious_enemy = 0.1
}
christian_church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_1
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_catholic_05 = {
monthly_character_piety = 0.2
jewish_group_opinion = 15
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_1
active = {
religion_group = christian
}
}
saintly_bloodline_catholic_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_1
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
##Impious Saint
saintly_bloodline_07 = {
monthly_character_prestige = 1
monthly_character_piety = -0.1
christian_church_opinion = -5
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline wicked_saint }
picture = GFX_bloodlines_symbol_cross_wicked
active = {
religion_group = christian
}
}
# Orthodox
saintly_bloodline_orthodox_01 = {
monthly_character_piety = 0.3
command_modifier = {
religious_enemy = 0.3
}
saintly_defender_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_cross_orthodox
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_orthodox_02 = {
monthly_character_piety = 0.1
christian_church_opinion = 5
saintly_monastic_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline monastic_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_orthodox
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_orthodox_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_orthodox
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_orthodox_04 = {
command_modifier = {
religious_enemy = 0.1
}
christian_church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_orthodox
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_orthodox_05 = {
monthly_character_piety = 0.2
jewish_group_opinion = 15
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_orthodox
active = {
religion_group = christian
}
}
saintly_bloodline_orthodox_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_orthodox
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Coptic
saintly_bloodline_coptic_01 = {
monthly_character_piety = 0.3
command_modifier = {
religious_enemy = 0.3
}
saintly_defender_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_cross_miaphysite
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_coptic_02 = {
monthly_character_piety = 0.1
christian_church_opinion = 5
saintly_monastic_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline monastic_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_miaphysite
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_coptic_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_miaphysite
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_coptic_04 = {
command_modifier = {
religious_enemy = 0.1
}
christian_church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_miaphysite
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_coptic_05 = {
monthly_character_piety = 0.2
jewish_group_opinion = 15
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_miaphysite
active = {
religion_group = christian
}
}
saintly_bloodline_coptic_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_miaphysite
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Nestorian
saintly_bloodline_nestorian_01 = {
monthly_character_piety = 0.3
command_modifier = {
religious_enemy = 0.3
}
saintly_defender_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_cross_nestorian
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_nestorian_02 = {
monthly_character_piety = 0.1
christian_church_opinion = 5
saintly_monastic_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline monastic_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_nestorian
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_nestorian_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_nestorian
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_nestorian_04 = {
command_modifier = {
religious_enemy = 0.1
}
christian_church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_nestorian
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_nestorian_05 = {
monthly_character_piety = 0.2
jewish_group_opinion = 15
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_nestorian
active = {
religion_group = christian
}
}
saintly_bloodline_nestorian_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = no
flags = { saintly_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_cross_nestorian
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#############
### Pagan ###
#############
# Germanic
saintly_bloodline_germanic_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
heavy_infantry = 0.10
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_norse
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_germanic_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_norse
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_germanic_04 = {
command_modifier = {
religious_enemy = 0.10
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_norse
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_germanic_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_norse
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_germanic_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_norse
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Romuva
saintly_bloodline_romuva_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
flank = 0.1
defence = 0.025
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_romuva_tree
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_romuva_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_romuva_tree
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_romuva_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_romuva_tree
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_romuva_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_romuva_tree
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_romuva_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_romuva_tree
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Slavic
saintly_bloodline_slavic_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
morale = 0.10
retreat = 0.05
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_slavic_arrow
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_slavic_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_slavic_arrow
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_slavic_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_slavic_arrow
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_slavic_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_slavic_arrow
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_slavic_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_slavic_arrow
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Tengri
saintly_bloodline_tengri_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
cavalry = 0.05
pursue = 0.05
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_tengri_eagle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_tengri_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_tengri_eagle
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_tengri_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_tengri_eagle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_tengri_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_tengri_eagle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_tengri_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_tengri_eagle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Suomenusko
saintly_bloodline_suomenusko_01 = {
monthly_character_prestige = 0.2
command_modifier = {
religious_enemy = 0.2
winter_combat = 0.1
winter_supply = 2
}
garrison_size = 0.05
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_finnish_bearpaw
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_suomenusko_03 = {
monthly_character_prestige = 0.2
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_finnish_bearpaw
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_suomenusko_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_finnish_bearpaw
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_suomenusko_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_finnish_bearpaw
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_suomenusko_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_finnish_bearpaw
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Aztec
saintly_bloodline_aztec_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
damage = 0.05
random = 0.10
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_bloodthirsty
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_aztec_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_bloodthirsty
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_aztec_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_bloodthirsty
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_aztec_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_bloodthirsty
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_aztec_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_bloodthirsty
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# West African
saintly_bloodline_african_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
light_infantry = 0.1
attrition = -0.1
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_african_waves
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_african_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_african_waves
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_african_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_african_waves
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_african_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_african_waves
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_african_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_african_waves
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Zun
saintly_bloodline_zun_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
siege = 0.05
speed = 0.05
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_zun_sun
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_zun_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_zun_sun
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_zun_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_zun_sun
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_zun_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_zun_sun
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_zun_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_zun_sun
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Hellenic
saintly_bloodline_hellenic_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
morale_offense = 0.10
speed = 0.02
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_hellenic_02 = {
monthly_character_piety = 0.1
church_opinion = 5
saintly_monastic_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline monastic_saintly_bloodline }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_hellenic_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_hellenic_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_hellenic_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_hellenic_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Bon
saintly_bloodline_bon_01 = {
monthly_character_prestige = 0.2
combat_rating = 3
command_modifier = {
religious_enemy = 0.2
light_infantry = 0.10
narrow_flank = 0.05
}
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline defender_of_the_faith }
picture = GFX_bloodlines_symbol_bon_candle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_bon_03 = {
monthly_character_piety = 0.3
saintly_cultural_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline cultural_saintly_bloodline }
picture = GFX_bloodlines_symbol_bon_candle
active = {
custom_tooltip = {
text = saintly_bloodline_same_culture_TT
FROM = {
founder = {
culture = ROOT
}
}
}
}
}
saintly_bloodline_bon_04 = {
command_modifier = {
religious_enemy = 0.1
}
church_opinion = 5
saintly_inquisitional_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline inquisitional_saintly_bloodline }
picture = GFX_bloodlines_symbol_bon_candle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_bon_05 = {
monthly_character_piety = 0.2
christian_opinion = 3
muslim_opinion = 3
indian_group_opinion = 3
jewish_group_opinion = 3
zoroastrian_group_opinion = 3
saintly_jewish_bloodline = 1
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline jewish_saintly_bloodline }
picture = GFX_bloodlines_symbol_bon_candle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
saintly_bloodline_bon_06 = {
saintly_theologians_bloodline = 1
monthly_character_piety = 0.2
inheritance = patrilineal
allow_bastards = yes
flags = { ancestor_worship_bloodline theologian_saintly_bloodline }
picture = GFX_bloodlines_symbol_bon_candle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
### Generic Ancestor Worship Bloodlines ###
# Great Heroes Bloodline
ancestor_worship_bloodline_01 = {
monthly_character_prestige = 0.2
combat_rating = 5
bloodline_effect_great_heroes_appear = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_symbol_lion
flags = { ancestor_worship_bloodline bloodline_heroes }
}
# Bastard Bloodline
ancestor_worship_bloodline_02 = {
monthly_character_prestige = 0.1
bastard_opinion = 5
legit_bastard_opinion = 5
bloodline_effect_free_legitimize = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
flags = { ancestor_worship_bloodline bloodline_legitimize }
}
# Sky Burial Bloodline
ancestor_worship_bloodline_03 = {
monthly_character_prestige = 0.2
combat_rating = 3
bloodline_effect_sky_burial = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_symbol_horse
flags = { ancestor_worship_bloodline bloodline_sky_burial }
}
# Mercenary Bloodline
ancestor_worship_bloodline_04 = {
strategist_opinion = 5
brave_opinion = 5
combat_rating = 5
bloodline_effect_bloodline_mercenary_traditions = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_symbol_norse_wolf
flags = { ancestor_worship_bloodline bloodline_mercenary_traditions }
}
# Tanistry Bloodline
ancestor_worship_bloodline_05 = {
dynasty_opinion = 5
combat_rating = 5
bloodline_effect_tanistry = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_symbol_war
flags = { ancestor_worship_bloodline bloodline_tanistry }
}
# Raiding Bloodline
ancestor_worship_bloodline_06 = {
combat_rating = 5
brave_opinion = 5
command_modifier = {
light_infantry = 0.2
}
bloodline_effect_more_raiders = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_symbol_midgard
flags = { ancestor_worship_bloodline more_raiders_bloodline }
}
# Dueling Bloodline
ancestor_worship_bloodline_07 = {
monthly_character_prestige = 0.1
combat_rating = 5
command_modifier = {
damage = 0.025
defence = 0.025
}
bloodline_effect_duel = 1
inheritance = patrilineal
allow_bastards = yes
picture = GFX_bloodlines_symbol_lion
flags = { ancestor_worship_bloodline duelist_bloodline }
}
#############
###New Pagan Ancestor Veneration Bloodlines###
#############
# Germanic
saintly_bloodline_germanic_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_norse
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Romuva
saintly_bloodline_romuva_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_romuva_tree
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Slavic
saintly_bloodline_slavic_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_slavic_arrow
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Tengri
saintly_bloodline_tengri_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_tengri_eagle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Suomenusko
saintly_bloodline_suomenusko_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_finnish_bearpaw
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Aztec
saintly_bloodline_aztec_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_bloodthirsty
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# West African
saintly_bloodline_african_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_african_waves
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Zun
saintly_bloodline_zun_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_zun_sun
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Hellenic
saintly_bloodline_hellenic_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_stoics
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
# Bon
saintly_bloodline_bon_12 = {
monthly_character_piety = 0.1
monthly_character_prestige = 0.1
temple_opinion = 10
same_religion_opinion = 10
combat_rating = 10
command_modifier = {
religious_enemy = 0.3
}
inheritance = all_descendants
flags = { ancestor_worship_bloodline exemplar_of_the_faith }
picture = GFX_bloodlines_symbol_bon_candle
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#BloodThirsty Bloodline
ancestor_worship_bloodline_20 ={
monthly_character_piety = 0.1
tribal_opinion = 10
castle_opinion = -10
church_opinion = 10
combat_rating = 10
command_modifier = {
morale_offence = 0.1
}
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#Unyielding Bloodline
ancestor_worship_bloodline_21 = {
monthly_character_piety = 0.1
vassal_opinion = 10
same_religion_opinion = 10
temple_opinion = 10
combat_rating = 10
command_modifier = {
morale_defence = 0.2
}
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#Peaceful Bloodline
ancestor_worship_bloodline_22 = {
monthly_character_piety = 0.10
monthly_character_prestige = 0.05
child_opinion = 10
vassal_opinion = 10
same_religion_opinion = 10
health = 1
diplomacy = 2
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#Equality Bloodline
ancestor_worship_bloodline_23 = {
monthly_character_piety = 0.10
monthly_character_prestige = 0.10
vassal_opinion = 10
global_revolt_risk = -0.10
stewardship = 2
short_reign_length = -2
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
##Bloodlines Specifically for Pagans with Weak Unique Doctrines
#Martial Bloodline for Euro Pagans
ancestor_worship_bloodline_24 = {
monthly_character_prestige = 0.05
combat_rating = 10
martial = 2
global_levy_size= 0.1
levy_reinforce_rate = 0.1
combat_rating = 10
retinuesize_perc = 0.1
phase_melee_attack = 0.05
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#Diplomacy Bloodline for Euro Pagans
ancestor_worship_bloodline_25 = {
monthly_character_prestige = 0.05
diplomacy = 2
same_religion_opinion = 10
vassal_opinion = 10
short_reign_length = -2
infidel_opinion = 10
christian_opinion = 10
pagan_group_opinion = 10
muslim_opinion = 10
indian_group_opinion = 10
threat_decay_speed = 0.01
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#Intrigue Bloodline for Euro Pagans
ancestor_worship_bloodline_26 = {
intrigue = 2
combat_rating = 5
plot_power_modifier = 0.10
defensive_plot_power_modifier = 0.10
sex_appeal_opinion = 10
assassinate_chance_modifier = 0.10
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
#Stewardship Bloodline for Euro Pagans
ancestor_worship_bloodline_27 = {
steward = 2
monthly_character_wealth = 5
global_tax_modifier = 0.05
local_build_time_modifier = -0.10
local_build_cost_modifier = -0.10
local_build_cost_tribal_modifier = -0.10
local_build_time_tribal_modifier = -0.10
demesne_size = 1
inheritance = all_descendants
allow_bastards = yes
picture = GFX_bloodlines_placeholder_symbol_2
active = {
custom_tooltip = {
text = saintly_bloodline_same_religion_TT
FROM = {
founder = {
religion = ROOT
}
}
}
}
}
common/scripted_effects/03_scripted_effects_sainthood
Code:
setting_up_saintly_burial_site_effect = {
save_persistent_event_target = {
name = province_saint
scope = event_target:saint_person
}
province_event = { id = HF.40099 }
province_event = { id = HF.40021 }
}
deciding_upon_saint_effect = {
random = {
chance = 1
#Lower chance when there is more Saints around
modifier = {
factor = 0.4
check_variable = { which = global_saint_number value = 15 }
}
modifier = {
factor = 0.4
check_variable = { which = global_saint_number value = 20 }
}
modifier = {
factor = 0.4
check_variable = { which = global_saint_number value = 25 }
}
modifier = {
factor = 0.4
check_variable = { which = global_saint_number value = 30 }
}
#Cynical people are less likely to be Canonized
modifier = {
factor = 0.8
trait = cynical
}
# Reduced chance for Popes / Antipopes to become Saints
modifier = {
factor = 0.4
OR = {
has_landed_title = k_papal_state
has_landed_title = d_fraticelli
any_claim = { title = k_papal_state }
any_claim = { title = d_fraticelli }
}
}
#Have to be a Christian denomination with a potential Religious head, and have been singled out for Beatification
modifier = {
factor = 0
NOR = {
NAND = {
event_target:saint_person = {
religion = catholic
}
event_target:saint_person = {
religion = fraticelli
}
event_target:saint_person = {
religion = orthodox
}
event_target:saint_person = {
religion = iconoclast
}
event_target:saint_person = {
religion = nestorian
}
event_target:saint_person = {
religion = miaphysite
}
event_target:saint_person = {
religion = monophysite
}
event_target:saint_person = {
religion = monothelite
}
event_target:saint_person = {
religion = paulician
}
event_target:saint_person = {
has_religion_feature = religion_beatification
}
}
NOR = {
event_target:saint_person = {
has_character_flag = beatified
}
event_target:saint_person = {
has_religion_feature = religion_beatification
}
}
}
}
#Religions without a Religious Head cannot Canonize
modifier = {
factor = 0
NOT = {
rightful_religious_head_scope = {
always = yes
}
}
}
#Baptism sponsors have a higher chance of becoming a Saint
modifier = {
factor = 1.5
has_any_opinion_modifier = opinion_baptism_sponsor_target
}
#Eastern Christians have a lower chance of becoming Saints
modifier = {
factor = 0.8
OR = {
event_target:saint_person = {
religion = iconoclast
}
event_target:saint_person = {
religion = nestorian
}
event_target:saint_person = {
religion = miaphysite
}
event_target:saint_person = {
religion = monophysite
}
event_target:saint_person = {
religion = monothelite
}
event_target:saint_person = {
religion = paulician
}
event_target:saint_person = {
religion = orthodox
}
}
}
#Players who don't have a saintly bloodline have a higher chance of becoming a Saint
modifier = {
factor = 3
event_target:saint_person = {
ai = no
}
NOT = {
event_target:saint_person = {
any_owned_bloodline = {
OR = {
has_bloodline_flag = defender_of_the_faith
has_bloodline_flag = monastic_saintly_bloodline
has_bloodline_flag = cultural_saintly_bloodline
has_bloodline_flag = inquisitional_saintly_bloodline
has_bloodline_flag = jewish_saintly_bloodline
has_bloodline_flag = theologian_saintly_bloodline
}
}
}
}
}
#Positive traits increase your chances of becoming a Saint
modifier = {
factor = 1.5
event_target:saint_person = {
trait = patient
}
}
modifier = {
factor = 1.5
event_target:saint_person = {
trait = diligent
}
}
modifier = {
factor = 1.5
event_target:saint_person = {
trait = kind
}
}
modifier = {
factor = 1.5
event_target:saint_person = {
trait = chaste
}
}
modifier = {
factor = 1.5
event_target:saint_person = {
trait = charitable
}
}
modifier = {
factor = 1.5
event_target:saint_person = {
trait = temperate
}
}
modifier = {
factor = 1.5
event_target:saint_person = {
trait = humble
}
}
modifier = {
factor = 1.2
event_target:saint_person = {
trait = just
}
}
modifier = {
factor = 1.2
event_target:saint_person = {
has_crusade_trait_trigger = yes
}
}
#Having the bloodline of a Saint severely decrease your chance of becoming a Saint
modifier = {
factor = 0.6
event_target:saint_person = {
any_owned_bloodline = {
OR = {
has_bloodline_flag = defender_of_the_faith
has_bloodline_flag = monastic_saintly_bloodline
has_bloodline_flag = cultural_saintly_bloodline
has_bloodline_flag = inquisitional_saintly_bloodline
has_bloodline_flag = jewish_saintly_bloodline
has_bloodline_flag = theologian_saintly_bloodline
}
}
}
}
#Extra high piety increases your chance of becoming a Saint
modifier = {
factor = 1.2
piety = 1000
}
modifier = {
factor = 1.2
piety = 1500
}
modifier = {
factor = 1.2
piety = 2000
}
modifier = {
factor = 1.2
piety = 2500
}
modifier = {
factor = 1.2
piety = 3000
}
modifier = {
factor = 1.2
piety = 3500
}
modifier = {
factor = 1.2
piety = 4000
}
modifier = {
factor = 1.2
piety = 4500
}
modifier = {
factor = 1.2
piety = 5000
}
modifier = {
factor = 1.2
piety = 5500
}
modifier = {
factor = 1.2
piety = 6000
}
modifier = {
factor = 1.2
piety = 6500
}
modifier = {
factor = 1.2
piety = 7000
}
modifier = {
factor = 1.2
piety = 7500
}
modifier = {
factor = 1.2
piety = 8000
}
modifier = {
factor = 1.2
piety = 8500
}
modifier = {
factor = 1.2
piety = 9000
}
modifier = {
factor = 1.2
piety = 9500
}
modifier = {
factor = 1.2
piety = 10000
}
#First Saint of a Religion is easier
modifier = {
factor = 3
OR = {
AND = {
religion = catholic
NOT = {
has_global_flag = catholic_saint
}
}
AND = {
religion = fraticelli
NOT = {
has_global_flag = fraticelli_saint
}
}
AND = {
religion = orthodox
NOT = {
has_global_flag = orthodox_saint
}
}
AND = {
religion = iconoclast
NOT = {
has_global_flag = iconoclast_saint
}
}
AND = {
religion = paulician
NOT = {
has_global_flag = paulician_saint
}
}
AND = {
religion = monothelite
NOT = {
has_global_flag = monothelite_saint
}
}
AND = {
religion = nestorian
NOT = {
has_global_flag = nestorian_saint
}
}
AND = {
religion = miaphysite
NOT = {
has_global_flag = miaphysite_saint
}
}
AND = {
religion = monophysite
NOT = {
has_global_flag = monophysite_saint
}
}
}
}
random_realm_province = {
province_event = { id = HF.40010 }
}
change_variable = { which = global_saint_number value = 1 }
trigger_switch = {
on_trigger = religion
catholic = { set_global_flag = catholic_saint }
fraticelli = { set_global_flag = fraticelli_saint }
orthodox = { set_global_flag = orthodox_saint }
iconoclast = { set_global_flag = iconoclast_saint }
paulician = { set_global_flag = paulician_saint }
monothelite = { set_global_flag = monothelite_saint }
nestorian = { set_global_flag = nestorian_saint }
miaphysite = { set_global_flag = miaphysite_saint }
monophysite = { set_global_flag = monophysite_saint }
}
}
}
check_if_ancestor_worship_worthy_effect = {
random = {
chance = 3
#Extra high piety increases your chance of becoming a Saint
modifier = {
factor = 1.2
piety = 500
}
modifier = {
factor = 1.2
piety = 1000
}
modifier = {
factor = 1.2
piety = 1500
}
modifier = {
factor = 1.2
piety = 2000
}
modifier = {
factor = 1.2
piety = 2500
}
modifier = {
factor = 1.2
piety = 3000
}
modifier = {
factor = 1.2
piety = 3500
}
modifier = {
factor = 1.2
piety = 4000
}
modifier = {
factor = 1.2
piety = 4500
}
modifier = {
factor = 1.2
piety = 5000
}
modifier = {
factor = 1.2
piety = 5500
}
modifier = {
factor = 1.2
piety = 6000
}
modifier = {
factor = 1.2
piety = 6500
}
modifier = {
factor = 1.2
piety = 7000
}
modifier = {
factor = 1.2
piety = 7500
}
modifier = {
factor = 1.2
piety = 8000
}
modifier = {
factor = 1.2
piety = 8500
}
modifier = {
factor = 1.2
piety = 9000
}
modifier = {
factor = 1.2
piety = 9500
}
modifier = {
factor = 1.2
piety = 10000
}
### Prestige based modifiers ###
modifier = {
factor = 1.2
prestige = 1500
}
modifier = {
factor = 1.2
prestige = 2000
}
modifier = {
factor = 1.2
prestige = 2500
}
modifier = {
factor = 1.2
prestige = 3000
}
modifier = {
factor = 1.2
prestige = 3500
}
modifier = {
factor = 1.2
prestige = 4000
}
modifier = {
factor = 1.2
prestige = 4500
}
modifier = {
factor = 1.2
prestige = 5000
}
modifier = {
factor = 1.2
prestige = 6000
}
modifier = {
factor = 1.2
prestige = 7000
}
modifier = {
factor = 1.2
prestige = 8000
}
modifier = {
factor = 1.2
prestige = 9000
}
modifier = {
factor = 1.2
prestige = 10000
}
modifier = {
factor = 1.2
prestige = 15000
}
modifier = {
factor = 1.2
prestige = 20000
}
modifier = {
factor = 1.2
prestige = 25000
}
modifier = {
factor = 1.2
prestige = 30000
} modifier = {
factor = 1.2
prestige = 35000
}
modifier = {
factor = 1.2
prestige = 40000
}
#### Religion based modifiers ####
### Religion Nature ###
## Peaceful Religion ##
# Positive
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
trait = humble
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
trait = content
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
trait = temperate
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
trait = just
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
war = no
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
piety = 1000
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
piety = 2000
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
piety = 3000
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
piety = 4000
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
piety = 5000
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_peaceful
has_education_martial_trigger = yes
}
modifier = {
factor = 0.65
has_religion_feature = religion_peaceful
OR = {
trait = duelist
trait = strategist
}
}
modifier = {
factor = 0.65
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
trait = wroth
}
modifier = {
factor = 0.65
has_religion_feature = religion_peaceful
trait = zealous
}
modifier = {
factor = 0.65
has_religion_feature = religion_peaceful
has_any_leadership_trait_trigger = yes
}
modifier = {
factor = 0.65
has_religion_feature = religion_peaceful
war = yes
}
## Warlike Religion ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = brilliant_strategist
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = strong
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = robust
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
OR = {
trait = duelist
trait = strategist
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = wroth
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = ambitious
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = brave
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
trait = zealous
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
has_any_leadership_trait_trigger = yes
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
war = yes
}
modifier = {
factor = 1.5
has_religion_feature = religion_warlike
has_crusade_trait_trigger = yes
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_warlike
trait = humble
}
modifier = {
factor = 0.65
has_religion_feature = religion_warlike
trait = content
}
modifier = {
factor = 0.65
has_religion_feature = religion_warlike
war = no
}
modifier = {
factor = 0.65
has_religion_feature = religion_warlike
NOT = {
has_education_martial_trigger = yes
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_warlike
NOT = {
has_any_leadership_trait_trigger = yes
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_warlike
NOT = {
has_crusade_trait_trigger = yes
}
has_global_flag = pagan_ghws_unlocked
}
## Defensive Religion ##
# Positive
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_defensive
religion = bori
}
trait = patient
}
modifier = {
factor = 1.5
has_religion_feature = religion_defensive
trait = cynical
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_defensive
religion = bori
}
trait = defensive_leader
}
modifier = {
factor = 1.5
has_religion_feature = religion_defensive
trait = paranoid
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_defensive
religion = bori
}
has_education_martial_trigger = yes
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_defensive
trait = brave
}
modifier = {
factor = 0.65
has_religion_feature = religion_defensive
trait = wroth
}
modifier = {
factor = 0.65
has_religion_feature = religion_defensive
trait = zealous
}
modifier = {
factor = 0.65
has_religion_feature = religion_defensive
trait = holy_warrior
}
modifier = {
factor = 0.65
has_religion_feature = religion_defensive
trait = trusting
}
modifier = {
factor = 0.65
has_religion_feature = religion_defensive
NOT = {
has_education_martial_trigger = yes
}
}
## Proselytizing Religion ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
trait = zealous
}
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
trait = gregarious
}
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
OR = {
trait = socializer
trait = scholar
trait = theologian
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
OR = {
trait = grey_eminence
trait = mastermind_theologian
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
OR = {
trait = celibate
trait = erudite
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
diplomacy = 15
}
modifier = {
factor = 1.5
has_religion_feature = religion_proselytizing
learning = 15
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
trait = wroth
}
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
trait = brave
}
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
trait = cynical
}
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
NOR = {
trait = socializer
trait = scholar
trait = theologian
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
NOR = {
has_education_diplomacy_trigger = yes
has_education_learning_trigger = yes
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
NOT = {
diplomacy = 10
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_proselytizing
NOT = {
learning = 10
}
}
## Dogmatic Religion ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
trait = paranoid
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
trait = zealous
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
trait = cruel
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
OR = {
trait = brilliant_strategist
trait = mastermind_theologian
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
OR = {
trait = theologian
trait = scholar
trait = strategist
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
martial = 15
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
learning = 15
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
has_crusade_trait_trigger = yes
}
modifier = {
factor = 1.5
has_religion_feature = religion_dogmatic
trait = pilgrim
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
trait = trusting
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
trait = cynical
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
trait = kind
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
NOR = {
has_education_martial_trigger = yes
has_education_learning_trigger = yes
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
NOT = {
martial = 10
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
NOT = {
learning = 10
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
NOT = {
has_crusade_trait_trigger = yes
}
has_global_flag = pagan_ghws_unlocked
}
modifier = {
factor = 0.65
has_religion_feature = religion_dogmatic
NOT = {
trait = pilgrim
}
}
## Cosmopolitan Religion ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
trait = kind
}
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
trait = gregarious
}
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
trait = cynical
}
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
OR = {
trait = socializer
trait = administrator
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
OR = {
trait = grey_eminence
trait = midas_touched
}
}
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
diplomacy = 15
}
modifier = {
factor = 1.5
has_religion_feature = religion_cosmopolitan
stewardship = 15
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_cosmopolitan
OR = {
trait = envious
trait = cruel
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_cosmopolitan
trait = zealous
}
modifier = {
factor = 0.65
has_religion_feature = religion_cosmopolitan
NOR = {
has_education_diplomacy_trigger = yes
has_education_stewardship_trigger = yes
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_cosmopolitan
NOT = {
diplomacy = 10
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_cosmopolitan
NOT = {
stewardship = 10
}
}
### Religion Doctrines ###
## Holy Family ##
# Positive
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_feature_zun
has_religion_feature = religion_holy_family
}
NOT = {
any_spouse_even_if_dead = {
NOT = {
dynasty = ROOT
}
}
}
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_feature_zun
has_religion_feature = religion_holy_family
}
NOT = {
any_child_even_if_dead = {
trait = inbred
}
}
}
# Negative
modifier = {
factor = 0.65
OR = {
has_religion_feature = religion_feature_zun
has_religion_feature = religion_holy_family
}
any_spouse_even_if_dead = {
NOT = {
dynasty = ROOT
}
}
}
modifier = {
factor = 0.65
OR = {
has_religion_feature = religion_feature_zun
has_religion_feature = religion_holy_family
}
any_child_even_if_dead = {
trait = inbred
}
}
## Harems ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_harems
any_spouse = {
count = 2
}
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_harems
NOT = {
any_spouse = {
count = 2
}
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_harems
trait = chaste
}
## Meritocratic ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_meritocratic
NOT = {
is_foe = current_heir
}
}
#
modifier = {
factor = 0.65
has_religion_feature = religion_meritocratic
is_foe = current_heir
}
## Stable ##
# Positive
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_stable
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
}
trait = just
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_stable
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
}
trait = administrator
}
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_stable
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
}
trait = diligent
}
# Negative
modifier = {
factor = 0.65
OR = {
has_religion_feature = religion_stable
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
}
trait = arbitrary
}
modifier = {
factor = 0.65
OR = {
has_religion_feature = religion_stable
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
}
OR = {
trait = slothful
trait = envious
}
}
## Jizya ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_jizya
any_realm_lord = {
NOT = {
religion = ROOT
}
}
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_jizya
NOT = {
any_realm_lord = {
religion = ROOT
}
}
}
## Monastic ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_monastic
learning = 20
}
modifier = {
factor = 1.5
has_religion_feature = religion_monastic
trait = celibate
}
modifier = {
factor = 1.5
has_religion_feature = religion_monastic
trait = erudite
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_monastic
NOT = {
learning = 15
}
}
## Syncretic ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_syncretic
has_any_sympathy_trait_trigger = yes
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_syncretic
NOT = {
has_any_sympathy_trait_trigger = yes
}
}
## Haruspicy ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_haruspicy
trait = zealous
}
modifier = {
factor = 1.5
has_religion_feature = religion_haruspicy
trait = holy_warrior
}
modifier = {
factor = 1.5
has_religion_feature = religion_haruspicy
martial = 15
learning = 15
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_haruspicy
trait = cynical
}
modifier = {
factor = 0.65
has_religion_feature = religion_haruspicy
NOR = {
martial = 15
learning = 15
}
}
## Astrology ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_astrology
has_any_astrology_trait_trigger = yes
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_astrology
NOT = {
has_any_astrology_trait_trigger = yes
}
}
## Ritual Sacrifice ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_ritual_sacrifice
trait = impaler
}
modifier = {
factor = 1.5
has_religion_feature = religion_ritual_sacrifice
trait = cruel
}
modifier = {
factor = 1.5
has_religion_feature = religion_ritual_sacrifice
OR = {
trait = bloodthirsty_gods_1
trait = bloodthirsty_gods_2
trait = bloodthirsty_gods_3
}
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_ritual_sacrifice
NOR = {
trait = impaler
trait = cruel
}
}
modifier = {
factor = 0.2
has_religion_feature = religion_ritual_sacrifice
NOR = {
trait = bloodthirsty_gods_1
trait = bloodthirsty_gods_2
trait = bloodthirsty_gods_3
}
}
## Adventuring & Sea-faring ##
# Positive
modifier = {
factor = 1.5
OR = {
has_religion_feature = religion_adventuring
has_religion_feature = religion_seafaring
}
OR = {
trait = pirate
trait = viking
trait = ravager
trait = sea_queen
trait = seaking
}
}
# Negative
modifier = {
factor = 0.65
OR = {
has_religion_feature = religion_adventuring
has_religion_feature = religion_seafaring
}
NOR = {
trait = pirate
trait = viking
trait = ravager
trait = sea_queen
trait = seaking
}
}
## Unrelenting ##
# Positive
modifier = {
factor = 1.5
has_religion_feature = religion_relentless
martial = 20
}
modifier = {
factor = 1.5
has_religion_feature = religion_relentless
has_any_leadership_trait_trigger = yes
}
# Negative
modifier = {
factor = 0.65
has_religion_feature = religion_relentless
NOT = {
martial = 15
}
}
modifier = {
factor = 0.65
has_religion_feature = religion_relentless
NOT = {
has_any_leadership_trait_trigger = yes
}
}
####Increase Chance if No Ancestor Worshipping Bloodlines ####
modifier = {
factor = 2
any_owned_bloodline = {
has_bloodline_flag = ancestor_worship_bloodline
count = 0
}
}
#### Reduce chance if already have other Ancestor Worshipping Bloodlines ####
modifier = {
factor = 0.8
any_owned_bloodline = {
has_bloodline_flag = ancestor_worship_bloodline
count = 1
}
}
modifier = {
factor = 0.8
any_owned_bloodline = {
has_bloodline_flag = ancestor_worship_bloodline
count = 2
}
}
modifier = {
factor = 0.8
any_owned_bloodline = {
has_bloodline_flag = ancestor_worship_bloodline
count = 3
}
}
modifier = {
factor = 0.8
any_owned_bloodline = {
has_bloodline_flag = ancestor_worship_bloodline
count = 4
}
}
modifier = {
factor = 0.8
any_owned_bloodline = {
has_bloodline_flag = ancestor_worship_bloodline
count = 5
}
}
set_character_flag = blessed_ancestor_prestige
rightful_religious_head_scope = {
character_event = { id = HF.40101 days = 0 }
}
}
}
HF_ancestor_worship_events
Code:
namespace = HF
# Written by Joachim
# HF.40100 - HF.40199
# Check if a character is eligible for Worshipping
character_event = {
id = HF.40100
hide_window = yes
is_triggered_only = yes
has_dlc = "Holy Fury"
only_playable = yes
min_age = 16
trigger = {
death_in_china_trigger = no
death_no_trace_trigger = no
prestige = 1000
is_adult = yes
has_religion_feature = religion_beatification
OR = {
has_religion_feature = religion_temporal_head
has_religion_feature = religion_theocratic_head
has_religion_feature = religion_autocephaly
}
}
immediate = {
save_event_target_as = saint_person
check_if_ancestor_worship_worthy_effect = yes
}
}
# Religious Head is notified about potential Ancestor material
character_event = {
id = HF.40101
desc = EVTDESC_HF_40020_B
picture = GFX_evt_council
border = GFX_event_normal_frame_religion
is_triggered_only = yes
trigger = {
}
immediate = {
sound_effect = saint_proclaimed
save_event_target_as = canonizer_person
}
option = {
name = EVTOPTA_HF_40020
custom_tooltip = {
text = pagan_pope_cannonize_choice_TT
# Titles and Bloodlines
event_target:saint_person = {
set_special_character_title = BLESSED_TITLE
random_list = {
10 = {
modifier = {
factor = 0.4
any_owned_bloodline = {
has_bloodline_flag = bloodline_heroes
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = ancestor_worship_bloodline_01
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_01
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_great
}
}
30 = {
trigger = {
OR = {
trait = bastard
trait = legit_bastard
}
}
modifier = {
factor = 0.1
any_owned_bloodline = {
has_bloodline_flag = bloodline_legitimize
}
}
if = {
limit = {
is_female = yes
NOT = { has_global_flag = bloodline_inheritance_fixes }
}
create_bloodline = {
type = ancestor_worship_bloodline_02
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_02
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_lame_nickname_trigger = yes
}
give_nickname = nick_the_bastard
}
}
40 = {
trigger = {
OR = {
religion = tengri_pagan
religion = tengri_pagan_reformed
religion = bon
religion = bon_reformed
trait = falconer
trait = hunter
}
}
modifier = {
factor = 0.2
any_owned_bloodline = {
has_bloodline_flag = bloodline_sky_burial
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = ancestor_worship_bloodline_03
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_03
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_guide
}
}
30 = {
trigger = {
OR = {
government = nomadic_government
trait = adventurer
trait = peasant_leader
trait = varangian
trait = inspiring_leader
}
}
modifier = {
factor = 0.1
any_owned_bloodline = {
has_bloodline_flag = bloodline_mercenary_traditions
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = ancestor_worship_bloodline_04
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_04
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_cool_nickname_trigger = yes
}
give_nickname = nick_the_scourge
}
}
60 = {
trigger = {
OR = {
has_law = succ_tanistry
trait = twin
AND = {
trait = socializer
OR = {
trait = child_of_consort
trait = child_of_consort_male
}
}
}
}
modifier = {
factor = 0.1
any_owned_bloodline = {
has_bloodline_flag = bloodline_tanistry
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = ancestor_worship_bloodline_05
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_05
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_cool_nickname_trigger = yes
}
give_nickname = nick_the_lawgiver
}
}
35 = {
trigger = {
OR = {
trait = pirate
trait = viking
trait = ravager
trait = sea_queen
trait = seaking
}
}
modifier = {
factor = 0.4
any_owned_bloodline = {
has_bloodline_flag = more_raiders_bloodline
bloodline_is_active_for = PREV
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = ancestor_worship_bloodline_06
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_06
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_cool_nickname_trigger = yes
is_female = yes
}
give_nickname = nick_the_valkyrie
}
if = {
limit = {
can_apply_cool_nickname_trigger = yes
is_female = no
}
give_nickname = the_unrestrained
}
}
35 = {
trigger = {
trait = duelist
}
modifier = {
factor = 0.4
any_owned_bloodline = {
has_bloodline_flag = duelist_bloodline
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = ancestor_worship_bloodline_07
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = ancestor_worship_bloodline_07
religion = event_target:saint_person
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_bloodaxe
}
}
40 = {
trigger = {
OR = {
trait = zealous
trait = holy_warrior
trait = ares_own
trait = eagle_warrior
trait = romuvas_own
trait = peruns_chosen
trait = tengri_warrior
trait = ukkos_shield
trait = sun_warrior
trait = kailash_guardian
trait = shieldmaiden
trait = child_of_garki_baba
trait = shield_of_roog
trait = heir_of_dihya
}
}
if = {
limit = {
religion = norse_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_germanic_01
religion = norse_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_germanic_01
religion = norse_pagan_reformed
}
}
}
else_if = {
limit = {
religion = baltic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_romuva_01
religion = baltic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_romuva_01
religion = baltic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = slavic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_slavic_01
religion = slavic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_slavic_01
religion = slavic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = tengri_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_tengri_01
religion = tengri_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_tengri_01
religion = tengri_pagan_reformed
}
}
}
else_if = {
limit = {
religion = finnish_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_suomenusko_01
religion = finnish_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_suomenusko_01
religion = finnish_pagan_reformed
}
}
}
else_if = {
limit = {
religion = aztec_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_aztec_01
religion = aztec_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_aztec_01
religion = aztec_reformed
}
}
}
else_if = {
limit = {
OR = {
religion = west_african_pagan_reformed
religion = bori
religion = a_tag_roog_reformed
religion = amazigh_reformed
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_african_01
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_african_01
religion = event_target:saint_person
}
}
}
else_if = {
limit = {
religion = zun_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_zun_01
religion = zun_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_zun_01
religion = zun_pagan_reformed
}
}
}
else_if = {
limit = {
religion = hellenic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_hellenic_01
religion = hellenic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_hellenic_01
religion = hellenic_pagan_reformed
}
}
}
else = {
limit = {
religion = bon_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_bon_01
religion = bon_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_bon_01
religion = bon_reformed
}
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_fearless
}
}
10 = {
if = {
limit = {
religion = norse_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_germanic_03
religion = norse_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_germanic_03
religion = norse_pagan_reformed
}
}
}
else_if = {
limit = {
religion = baltic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_romuva_03
religion = baltic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_romuva_03
religion = baltic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = slavic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_slavic_03
religion = slavic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_slavic_03
religion = slavic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = tengri_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_tengri_03
religion = tengri_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_tengri_03
religion = tengri_pagan_reformed
}
}
}
else_if = {
limit = {
religion = finnish_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_suomenusko_03
religion = finnish_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_suomenusko_03
religion = finnish_pagan_reformed
}
}
}
else_if = {
limit = {
religion = aztec_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_aztec_03
religion = aztec_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_aztec_03
religion = aztec_reformed
}
}
}
else_if = {
limit = {
OR = {
religion = west_african_pagan_reformed
religion = bori
religion = a_tag_roog_reformed
religion = amazigh_reformed
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_african_03
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_african_03
religion = event_target:saint_person
}
}
}
else_if = {
limit = {
religion = zun_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_zun_03
religion = zun_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_zun_03
religion = zun_pagan_reformed
}
}
}
else_if = {
limit = {
religion = hellenic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_hellenic_03
religion = hellenic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_hellenic_03
religion = hellenic_pagan_reformed
}
}
}
else = {
limit = {
religion = bon_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_bon_03
religion = bon_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_bon_03
religion = bon_reformed
}
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_righteous
}
}
30 = {
trigger = {
OR = {
trait = zealous
trait = holy_warrior
trait = ares_own
trait = eagle_warrior
trait = romuvas_own
trait = peruns_chosen
trait = tengri_warrior
trait = ukkos_shield
trait = sun_warrior
trait = kailash_guardian
trait = shieldmaiden
}
}
if = {
limit = {
religion = norse_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_germanic_04
religion = norse_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_germanic_04
religion = norse_pagan_reformed
}
}
}
else_if = {
limit = {
religion = baltic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_romuva_04
religion = baltic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_romuva_04
religion = baltic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = slavic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_slavic_04
religion = slavic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_slavic_04
religion = slavic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = tengri_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_tengri_04
religion = tengri_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_tengri_04
religion = tengri_pagan_reformed
}
}
}
else_if = {
limit = {
religion = finnish_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_suomenusko_04
religion = finnish_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_suomenusko_04
religion = finnish_pagan_reformed
}
}
}
else_if = {
limit = {
religion = aztec_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_aztec_04
religion = aztec_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_aztec_04
religion = aztec_reformed
}
}
}
else_if = {
limit = {
OR = {
religion = west_african_pagan_reformed
religion = bori
religion = a_tag_roog_reformed
religion = amazigh_reformed
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_african_04
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_african_04
religion = event_target:saint_person
}
}
}
else_if = {
limit = {
religion = zun_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_zun_04
religion = zun_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_zun_04
religion = zun_pagan_reformed
}
}
}
else_if = {
limit = {
religion = hellenic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_hellenic_04
religion = hellenic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_hellenic_04
religion = hellenic_pagan_reformed
}
}
}
else = {
limit = {
religion = bon_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_bon_04
religion = bon_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_bon_04
religion = bon_reformed
}
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_avenger
}
}
50 = {
trigger = {
OR = {
trait = sympathy_christendom
trait = sympathy_islam
trait = sympathy_judaism
trait = sympathy_zoroastrianism
trait = sympathy_indian
}
}
if = {
limit = {
religion = norse_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_germanic_05
religion = norse_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_germanic_05
religion = norse_pagan_reformed
}
}
}
else_if = {
limit = {
religion = baltic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_romuva_05
religion = baltic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_romuva_05
religion = baltic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = slavic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_slavic_05
religion = slavic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_slavic_05
religion = slavic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = tengri_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_tengri_05
religion = tengri_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_tengri_05
religion = tengri_pagan_reformed
}
}
}
else_if = {
limit = {
religion = finnish_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_suomenusko_05
religion = finnish_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_suomenusko_05
religion = finnish_pagan_reformed
}
}
}
else_if = {
limit = {
religion = aztec_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_aztec_05
religion = aztec_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_aztec_05
religion = aztec_reformed
}
}
}
else_if = {
limit = {
OR = {
religion = west_african_pagan_reformed
religion = bori
religion = a_tag_roog_reformed
religion = amazigh_reformed
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_african_05
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_african_05
religion = event_target:saint_person
}
}
}
else_if = {
limit = {
religion = zun_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_zun_05
religion = zun_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_zun_05
religion = zun_pagan_reformed
}
}
}
else_if = {
limit = {
religion = hellenic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_hellenic_05
religion = hellenic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_hellenic_05
religion = hellenic_pagan_reformed
}
}
}
else = {
limit = {
religion = bon_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_bon_05
religion = bon_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_bon_05
religion = bon_reformed
}
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_wise
}
}
10 = {
if = {
limit = {
religion = norse_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_germanic_06
religion = norse_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_germanic_06
religion = norse_pagan_reformed
}
}
}
else_if = {
limit = {
religion = baltic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_romuva_06
religion = baltic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_romuva_06
religion = baltic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = slavic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_slavic_06
religion = slavic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_slavic_06
religion = slavic_pagan_reformed
}
}
}
else_if = {
limit = {
religion = tengri_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_tengri_06
religion = tengri_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_tengri_06
religion = tengri_pagan_reformed
}
}
}
else_if = {
limit = {
religion = finnish_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_suomenusko_06
religion = finnish_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_suomenusko_06
religion = finnish_pagan_reformed
}
}
}
else_if = {
limit = {
religion = aztec_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_aztec_06
religion = aztec_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_aztec_06
religion = aztec_reformed
}
}
}
else_if = {
limit = {
OR = {
religion = west_african_pagan_reformed
religion = bori
religion = a_tag_roog_reformed
religion = amazigh_reformed
}
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_african_06
religion = event_target:saint_person
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_african_06
religion = event_target:saint_person
}
}
}
else_if = {
limit = {
religion = zun_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_zun_06
religion = zun_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_zun_06
religion = zun_pagan_reformed
}
}
}
else_if = {
limit = {
religion = hellenic_pagan_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_hellenic_06
religion = hellenic_pagan_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_hellenic_06
religion = hellenic_pagan_reformed
}
}
}
else = {
limit = {
religion = bon_reformed
}
if = {
limit = {
is_female = yes
}
create_bloodline = {
type = saintly_bloodline_bon_06
religion = bon_reformed
inheritance = all_descendants
}
}
else = {
create_bloodline = {
type = saintly_bloodline_bon_06
religion = bon_reformed
}
}
}
if = {
limit = {
can_apply_average_nickname_trigger = yes
}
give_nickname = nick_the_pious
}
}
65 = {
trigger = {
trait = zealous
trait = holy_warrior
OR = {
trait = nyames_shield
trait = child_of_garki_baba
trait = shield_of_roog
trait = heir_of_dihya
}
}
if = {
limit = {
OR = {
religion = west_african_pagan_reformed
religion = bori
religion = a_tag_roog_reformed
religion = amazigh_reformed
}
}
create_bloodline = {
type = saintly_bloodline_african_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = ares_own
}
if = {
limit = {
religion = hellenic_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_hellenic_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = eagle_warrior
}
if = {
limit = {
religion = aztec_reformed
}
create_bloodline = {
type = saintly_bloodline_aztec_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = romuvas_own
}
if = {
limit = {
religion = baltic_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_romuva_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = peruns_chosen
}
if = {
limit = {
religion = slavic_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_slavic_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = tengri_warrior
}
if = {
limit = {
religion = tengri_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_tengri_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = ukkos_shield
}
if = {
limit = {
religion = finnish_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_suomenusko_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = valhalla_bound
}
if = {
limit = {
religion = norse_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_germanic_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = sun_warrior
}
if = {
limit = {
religion = zun_pagan_reformed
}
create_bloodline = {
type = saintly_bloodline_zun_12
religion = event_target:saint_person
}
}
}
65 = {
trigger ={
trait = holy_warrior
trait = zealous
trait = kailash_guardian
}
if = {
limit = {
religion = bon_reformed
}
create_bloodline = {
type = saintly_bloodline_bon_12
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
trait = cruel
OR = {
trait = bloodthirsty_gods_1
trait = bloodthirsty_gods_2
trait = bloodthirsty_gods_3
}
}
if = {
limit = {
OR = {
has_religion_feature = religion_ritual_sacrifice
has_religion_feature = religion_feature_aztec
}
}
create_bloodline = {
type = ancestor_worship_bloodline_20
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
trait = patient
}
if = {
limit = {
OR = {
has_religion_feature = religion_defensive
religion = bori
}
}
create_bloodline = {
type = ancestor_worship_bloodline_21
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
trait = kind
}
if = {
limit = {
OR = {
has_religion_feature = religion_peaceful
religion = bori
}
}
create_bloodline = {
type = ancestor_worship_bloodline_22
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
trait = just
}
if = {
limit = {
OR = {
has_religion_feature = religion_equal
religion = bori
}
}
create_bloodline = {
type = ancestor_worship_bloodline_23
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
OR = {
trait = skilled_tactician
trait = brilliant_strategist
}
}
if = {
limit = {
OR = {
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
has_religion_feature = religion_feature_baltic
}
}
create_bloodline = {
type = ancestor_worship_bloodline_24
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
OR = {
trait = charismatic_negotiator
trait = grey_eminence
}
}
if = {
limit = {
OR = {
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
has_religion_feature = religion_feature_baltic
}
}
create_bloodline = {
type = ancestor_worship_bloodline_25
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
OR = {
trait = intricate_webweaver
trait = elusive_shadow
}
}
if = {
limit = {
OR = {
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
has_religion_feature = religion_feature_baltic
}
}
create_bloodline = {
type = ancestor_worship_bloodline_26
religion = event_target:saint_person
}
}
}
15 = {
trigger = {
OR = {
trait = fortune_builder
trait = midas_touched
}
}
if = {
limit = {
OR = {
has_religion_feature = religion_feature_slavic
has_religion_feature = religion_feature_finnish
has_religion_feature = religion_feature_baltic
}
}
create_bloodline = {
type = ancestor_worship_bloodline_27
religion = event_target:saint_person
}
}
}
}
new_bloodline = {
set_name = blessed_bloodline_name
set_description = blessed_bloodline_description
}
}
hidden_tooltip = {
# Messages
any_playable_ruler = {
limit = {
NOT = {
family = event_target:saint_person
}
religion = ROOT
}
narrative_event = { id = HF.40025 }
}
event_target:saint_person = {
any_dynasty_member = {
limit = {
religion_group = ROOT
}
narrative_event = { id = HF.40025 }
}
}
ROOT = {
narrative_event = { id = HF.40025 }
}
}
}
}
option = {
name = EVTOPTB_HF_40020
}
}
# Test Script
character_event = {
id = HF.40105
hide_window = yes
is_triggered_only = yes
trigger = {
}
immediate = {
save_event_target_as = saint_person
character_event = { id = HF.40101 }
}
}
I also have a saved game where I didn't get a bloodline and saved a screenshot:

This was run with the African Religions Overhaul mod but I don't think that's the problem. At any rate I get the double bloodlines playing as Sigurd Ring as well.
Any aid will be appreciated. Thanks.