Hello,
Does anyone know if there is an easy way to change how what model/unit GFX files the Seleukid Empire is using? I want to completely swap out those being used by the dlc001_dde/gfx/models/units/seleucid with those within dlc001_dde/gfx/models/units/macedon. Ultimately, I want the Seleukid units to use the Makedonian armor/helm and show the Virginia Sun on their shield, not the inverted anchor.
Every time I attempt to mess with the files, the weapons/armor end up turning a super reflective silver, a flat white or completely disappearing altogether.
I know I can use GIMP to edit DDS files, but I have no idea if these .ASSET and .MESH files are messing me up. If they are, I have no idea how to read or edit them (Any advice would be appreciated).
Example of what I am seeing in-game after messing with the DDS files
Does anyone know if there is an easy way to change how what model/unit GFX files the Seleukid Empire is using? I want to completely swap out those being used by the dlc001_dde/gfx/models/units/seleucid with those within dlc001_dde/gfx/models/units/macedon. Ultimately, I want the Seleukid units to use the Makedonian armor/helm and show the Virginia Sun on their shield, not the inverted anchor.
Every time I attempt to mess with the files, the weapons/armor end up turning a super reflective silver, a flat white or completely disappearing altogether.
I know I can use GIMP to edit DDS files, but I have no idea if these .ASSET and .MESH files are messing me up. If they are, I have no idea how to read or edit them (Any advice would be appreciated).
Example of what I am seeing in-game after messing with the DDS files
