Hi all.... I successfully made 3 event scripts already! they run smoothly.
however, on my 4th event script... I am trying to make one of the event choices "kill" off an existing leader. it's something to do with a political traitor plot, so one of the event choices is to kill the traitor leader.
The problem is... to my knowledge, the only TAG for that is:
command ={ type = sleepleader which = leaderxid# }
If I understand correctly, that command should retire an existing active leader (e.g. LeaderX)
my problem is that when I run this event during the game, it ends up becoming:
"You have Gained the services of LeaderX!"
So it does the opposite of what I expected! I tries to conjure up the leader rather than kill him off.
I'm stuck.
Can anyone please help? thanks
however, on my 4th event script... I am trying to make one of the event choices "kill" off an existing leader. it's something to do with a political traitor plot, so one of the event choices is to kill the traitor leader.
The problem is... to my knowledge, the only TAG for that is:
command ={ type = sleepleader which = leaderxid# }
If I understand correctly, that command should retire an existing active leader (e.g. LeaderX)
my problem is that when I run this event during the game, it ends up becoming:
"You have Gained the services of LeaderX!"
So it does the opposite of what I expected! I tries to conjure up the leader rather than kill him off.
I'm stuck.