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junassa

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May 10, 2017
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I just started playing with Admin and there's a few things I don't have a good handle on:

1. I've given my dynast governorship of kingdoms and I want the titles to stay in dynast hands. How do I make that happen?

2. Is the bureaucracy legacy any good? By the descriptions, it sounds like only the first one is worthwhile, but I don't know.

I'll add more as I come across them.
 
1. Really very little reason to hand out kingdoms. Admin vassals don't have a court of their own, therefore you get no renown from them. Yet, you still tank your income by the extra middleman added.
You need unlanded dynasty members as eligible heirs. Ideally, children of the current ruler. They should be able to have them inherit, but you can occasionally check and pump some influence into their preferred heir to smooth the transition. It's not lost, save for the death of the prospective heir.

2. It's great. One of the buildings it unlocks (the one in which you stack wonders, check your estate) is blatantly broken and unreasonably good.
 
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I'll add more as I come across them.
In this case it wouldn't be ideal to keep adding questions to the OP. Just make new threads for the widest possible audience,
 
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1. I've given my dynast governorship of kingdoms and I want the titles to stay in dynast hands. How do I make that happen?
Like the above poster said, the main problem is the handing out of kingdoms. A dynasty can monopolize an administrative realm by sheer inertia (so many people in power that their family multiplies and stays there). But your cadet kingdom governors will likely grant duchies to non dynasty members, while cadet duchy governors would just revoke grant and revoke power from counts at will. Even so you can promote and spend influence yourself to affect the governoship of kingdoms. Its just that it would be a lot of fiddling around.
 
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I just started playing with Admin and there's a few things I don't have a good handle on:

1. I've given my dynast governorship of kingdoms and I want the titles to stay in dynast hands. How do I make that happen?
By supporting them with your influence, using the promote scheme on them, by making sure theres plenty of kids
2. Is the bureaucracy legacy any good? By the descriptions, it sounds like only the first one is worthwhile, but I don't know.

I'll add more as I come across tthem.
Yes, deffo
In this case it wouldn't be ideal to keep adding questions to the OP. Just make new threads for the widest possible audience,
Why make a bunch of new threads by the same op? If the thread gets replies, it being bumped to the front will give it a wide audience without sticking other threads on page 2?
 
1. Really very little reason to hand out kingdoms. Admin vassals don't have a court of their own, therefore you get no renown from them. Yet, you still tank your income by the extra middleman added.
You need unlanded dynasty members as eligible heirs. Ideally, children of the current ruler. They should be able to have them inherit, but you can occasionally check and pump some influence into their preferred heir to smooth the transition. It's not lost, save for the death of the prospective heir.

2. It's great. One of the buildings it unlocks (the one in which you stack wonders, check your estate) is blatantly broken and unreasonably good.

I don't see any mention of wonders. Do you mean artifacts?
 
Be aware that succession for kingdom+ holder in admin works like an elective primogeniture. The heir of the main title will always inherit all the titles even if the election on some are winned by someone else.

I strongly think it's an hardcoded bug but paradox never answered/confirmed
 
Currently, I have to re-station my MaA's on succession. Am I doing something wrong?