Good Evening! 
For about 10 hours I'm downloading programs and watching youtube tuturials how to create your own models, but it does not come on.
First I created a model in SketchUp... about 10x10 meters I think and a second model of a speaker next to it (Should be a fast food stamp when finished).
Then I tried to make the UV map in several experiments and different programs but failed.
Found a tutorial in German about UV mapping in Blender and have my building exported there - so far so good
After I read somewhere that there is only one UV map per element(?) must give and I could disassemble the speakers and buildings only individually, I wanted to edit both objects separated from each other (?) - Just in SketchUp pure and speaker saved separately - in Blender edited, "UV-mapped" & saved with the same name - using asset Editor / props to bring it into the game - .fbx is displayed / .png not - right?
Clicking Continue - but nothing happens, but the button is clickable.
Problems with my UV mapping? - just to show of how i did it, its not a picture of the one try i speak of (...)
o
Then I discovered by chance in Blender that my separated speaker model is much bigger than my building, but not in SketchUp... what does that mean now?
And how do I get my props and later my building into the game?
I could really use some help/ tutorial (in easy english
) and would be very grateful.
For about 10 hours I'm downloading programs and watching youtube tuturials how to create your own models, but it does not come on.
First I created a model in SketchUp... about 10x10 meters I think and a second model of a speaker next to it (Should be a fast food stamp when finished).
Then I tried to make the UV map in several experiments and different programs but failed.
Found a tutorial in German about UV mapping in Blender and have my building exported there - so far so good

After I read somewhere that there is only one UV map per element(?) must give and I could disassemble the speakers and buildings only individually, I wanted to edit both objects separated from each other (?) - Just in SketchUp pure and speaker saved separately - in Blender edited, "UV-mapped" & saved with the same name - using asset Editor / props to bring it into the game - .fbx is displayed / .png not - right?
Clicking Continue - but nothing happens, but the button is clickable.

Problems with my UV mapping? - just to show of how i did it, its not a picture of the one try i speak of (...)
Then I discovered by chance in Blender that my separated speaker model is much bigger than my building, but not in SketchUp... what does that mean now?

And how do I get my props and later my building into the game?
I could really use some help/ tutorial (in easy english