I've seen an enemy country be involved in two seperate wars (usually involving an alliance change) and have negative war exhaustion in their provinces. Selecting their revolt risk definitions will look something like this:
Revolt Risk: 0
+3 Tax Collector
+2 Cultural Differences
+1 Religion
-1 Chief Judge
-2 Stability
+-4 War Exhaustion
Now, doing the math, it's quite clear that that is, in fact, negative war exhaustion - this province would have 3 revolt risk without it. Since I never saw this in EU 1, it is probably a bug involving domestic policy changes and war/alliance changes.
Revolt Risk: 0
+3 Tax Collector
+2 Cultural Differences
+1 Religion
-1 Chief Judge
-2 Stability
+-4 War Exhaustion
Now, doing the math, it's quite clear that that is, in fact, negative war exhaustion - this province would have 3 revolt risk without it. Since I never saw this in EU 1, it is probably a bug involving domestic policy changes and war/alliance changes.
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