M.A. said:
P.S.
Very good idea. It will prevent from early destruction of Hussite Bohemia.
For the Hansa, I was thinking of something along the lines of:
event = {
id = XXX1
random = no
country = HSA
trigger = {
event = XXX2 # BAY crusades against the Hussites
war = { country = BAY country = BOH }
NOT = { relation = { country = BAY value = 0 } }
}
date = { year = 1420 }
offset = 300
deathdate = { year = 1820 }
name = "Hussites look to the Hanseatic League for support"
desc = "Realising their precarious position, the Hussites sent emissaries out all over the HRE and beyond, offering their loyalty to anyone who would come to their aid. In most courts, they were thrown out immediately as heretics, but in some of the more open-minded states, pragmatic concerns were the order of the day. The merchants of the Hanseatic League had to weigh up the benefits of gaining a grateful new ally and trading partner, and the opportunity to curb the power of the Emperor, versus the cost and risk associated with joining the escalating conflict."
style = 1
action_a = {
name = "Intervene financially"
command = { type = relation which = BAY value = -50 }
command = { type = relation which = HUN value = -50 }
command = { type = relation which = POL value = -50 }
command = { type = relation which = BOH value = 100 }
command = { type = cash value = -300 }
command = { trigger which = XXX3 } #BOH gets money
command = { type = sleepevent which = XXX4 } #R. of Prague joins the League
}
action_b = {
name = "Intervene militarily"
command = { type = relation which = BAY value = -200 }
command = { type = relation which = HUN value = -150 }
command = { type = relation which = POL value = -150 }
command = { type = relation which = BOH value = 200 }
command = { type = war which = BAY }
command = { type = alliance which = BOH }
command = { type = cash value = -100 }
command = { type = INF which = -2 value = 5000 }
command = { type = CAV which = -2 value = 5000 }
command = { type = stability value = -1 }
command = { type = sleepevent which = XXX6 } #R. of Prague, current version
}
action_c = {
name = "Don't get involved - after all, they are heretics"
command = { type = stability value = 1 }
command = { type = sleepevent which = XXX4 } #R. of Prague joins the League
command = { type = sleepevent which = XXX5 } #Hussites flee north
}
}
event = {
id = XXX4
trigger = {
NOT = { countrysize = 2 }
owned = { province = 328 data = BOH }
control = { province = 328 data = BOH }
atwar = no
}
random = no
country = BOH
name = "The Fate of Prague"
desc = "The former kingdom of Bohemia has been minimized to the city of Prague itself, with little prospect of recovery. Although their assistance ultimately did not win us the war, the valiance of the Hansa has not been forgotten, and many of Prague's wealthy citizens feel that we should seek membership of the League as a free city, rather than face almost certain conquest at the hands of our foes."
date = { year = 1420 }
offset = 3600
deathdate = { year = 1820 }
action_a = {
name = "Become the republic of Prague, and apply for membership of the Hanseatic League"
command = { type = provincetax which = 328 value = 3 } # Bohemia
command = { type = trigger which = XXX7 } #HSA inherits, gaining core on Prague + Czech culture
}
action_b = {
name = "Become the republic of Prague, but stay independent"
command = { type = provincetax which = 328 value = 3 } # Bohemia
command = { type = domestic which = INNOVATIVE value = 2 }
command = { type = domestic which = ARISTOCRACY value = -2 }
command = { type = domestic which = OFFENSIVE value = -2 }
command = { type = domestic which = SERFDOM value = -2 }
command = { type = domestic which = CENTRALIZATION value = 4 }
command = { type = removecore which = 314 } # Silesia
command = { type = removecore which = 315 } # Moravia
command = { type = removecore which = 327 } # Ostmarch
command = { type = removecore which = 329 } # Erz
command = { type = removecore which = 351 } # Austria
}
action_c = {
name = "Remain a kingdom"
command = { type = domestic which = INNOVATIVE value = -1 }
}
}
event = {
id = XXX5
trigger = {
event = XXX1
NOT = { event = XXX7 }
NOT = { exists = BOH }
NOT = { owned = { province = 328 data = HSA} } #unlikely w/o inheritance, but you never know what atrocities the AI will commit
}
random = no
country = HSA
name = "The Hussites flee north"
desc = "After the destruction of Bohemia, a large number of Hussites, many of whom were skilled craftsmen or veterans of the religious wars, sought refuge in the Hansa-cities."
date = { year = 1420 }
offset = 3600
deathdate = { year = 1820 }
action_a = {
name = "I'm sure we could come to some profitable arrangement"
command = { type = provincetax which = -1 value = 1 }
command = { type = population which = -3 value = 4000 }
command = { type = provincetax which = -1 value = 1 }
command = { type = population which = -3 value = 4000 }
command = { type = provincetax which = -1 value = 1 }
command = { type = population which = -3 value = 2000 }
command = { type = provincetax which = -1 value = 1 }
command = { type = population which = -3 value = 2000 }
command = { type = land value = 2000 }
}
}