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gdollars7

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Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

New Save Files After Patch Appear Partially Compressed – Slow Load Times & PDX-Unlimiter Fails

Description​

I’ve encountered a persistent issue with Crusader Kings III since the latest patch involving brand new non-Ironman save files (not legacy saves). The problem presents as follows:

Save files created after the latest update are unusually large

Load times are excessively long, even with minimal in-game progress

Manual and autosaves feel sluggish and sometimes cause temporary freezes

PDX-Unlimiter cannot read or parse these new save files, throwing an error

When importing one of these new saves into PDX-Unlimiter, I get:

“The import of the selected savegames has finished. However, there have been some issues with the savegames listed below: autosave_exit: null (error)”

And the Java exception logged is:
java.lang.UnsupportedOperationException
at com.crschnick.pdxu.io.node.SimpleArrayNode.forEach...
This suggests that the current save format or compression structure might be malformed or incompatible — even though the save was generated after the latest patch.

Steps to reproduce​

Steps to Reproduce:

Start a new non-Ironman campaign using the most recent CK3 build (April 2025).

Play for a short time and create a manual save.

Exit the game and try to load the save again — observe increased load time.

Attempt to open the save file in PDX-Unlimiter.

Receive the autosave_exit: null (error) and Java exception.

Game Version​

1.16.0.1

Platform​

Windows

Additional Information​

Affected Feature​

  • Modding

Save Game​

View attachment autosave_exit.ck3View attachment Khagan_Saru_of_the_Cumans_1066_09_30.ck3View attachment girma_launch_ck3.ck3View attachment Emperor_Kali_of_the_Garian_Empire_1011_03_26.ck3

Other Attachments​

Screenshot 2025-04-30 012644.pngScreenshot 2025-04-30 132056.png

 
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