Hi guys. This is my first post in the forum, but I´m playing HOI 2 for a year by now. Started with vanilla, then TRP and now I´m playing DAIM, with Armaggedon installed.
It is indeed a great improvement from vanilla, but not perfect still. In a new version I would like to see improvements specially regarding naval AI. Things like BBs and SSs in ASW fleets. Not only are the subs completely wasted in this job, the tiny ASW fleets can quickly be sunk with depletion of the enemy´s navy as a result. This is a huge problem with Italy, but any AI can be a victim of this. Carrier strike on port missions should be more frequent too.
Regarding SU, I´m playing a German game against them and doing pretty fine, mainly because even on weakling the AI is vulnerable to encirclement. On normal, it´s even worse; I´ve played a game in a 1938 as SU and reached Berlin in august of 42. Again due to encirclements, 4 of these responsible for the destruction of about 80 divisions... And the main reason for this in my opinion is the reluctance of the AI in flanking your attacks, doing everything it can to encircle spearheads, and lagging behind in doctrines; much of the success of my initial defense as SU was the fact I was researching the last 1941 doctrine by the time I was attacked.
The shuffling of air fleets by the AI is another thing that should be adressed, and not by increasing organization regains like TRP did, because I don´t agree with that. It must learn how to position better and stick to its airbases except if the province is being conquered or there is nothing within range to attack.
Hope to see these changes in the next version. Great work so far
