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First of all thank you for taking the time to suggest border revisions for the game!
These threads are a major way that things improve over time.

Now for the details (which I fear will disappoint you a bit) :
The dynamic province name of Nitra:
The way the provinces are drawn the dynamic province name Nitra is clearly in the province that it is assigned to. I would rather not redraw Hont to have it included there instead as that would mean we could no longer recreate historical borders within Slovakia in this timeline (most notably the Ottoman period). Historical owners will always take precedence over alternate history tags like the Nitran revolter so it is far more important to have Hont (roughly the hungarian counties of Hont + Bars + Ersekujvar) than it is to have a dedicated Nitra province. :)

Your proposed changes in the north look nice but would make Nowy Sacz an unviable province unless that too was redrawn which makes it a lower priority. It might be more likely to happen if you suggested how to solve the problems it creates in the surrounding areas (and this goes for all map propositions).
I think you will find that all over the world there are some provinces that get a few pixels at the expense of others in order to further their use as interface elements (ie they need to be clickable and it needs to be clear which provinces they border so that a player can judge army movement).
At this point that means that redrawing the northern border of Slovakia as proposed will remain a lower priority than many other parts of the world (we are talking about a few pixels here, and there are areas in much more dire need of attention).

Lastly we don't really want to add wasteland unless it actually serves a function in the game. The one suggested here would not change the access between any provinces and so will not happen :)
 
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