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Jouni_K

Second Lieutenant
Feb 5, 2021
120
80

Integrity​

I have verified my game files (on Steam)​

Yes

I have disabled all mods​

Yes

Required​

Summary​

Nizwa Fort missing regional modifier

Description​

First and second tiers of Nizwa Fort have regional modifiers that increase attrition and maximum attrition for enemies but third tier doesn't have any. It's probably supposed to give 3 of both for the whole Arabia region much like how Narikala Fortress works but instead it loses the attrition property completely after the final upgrade and only gives its country modifiers.

Here is the script for all monument tiers. No regional modifiers at tier 3.
Code:
tier_1 = {
		upgrade_time = {
			months = 120
		}
		cost_to_upgrade = {
			factor = 1000
		}
		province_modifiers = {
			attrition = 1
			max_attrition = 1
		}
		area_modifier = {
			
		}
		country_modifiers = {
			autonomy_change_time = -0.15
		}
		on_upgraded = {
			add_base_manpower = 1
		}
	}

	tier_2 = {
		upgrade_time = {
			months = 240
		}
		cost_to_upgrade = {
			factor = 2500
		}
		province_modifiers = {
		}
		area_modifier = {
			attrition = 2
			max_attrition = 2
		}
		region_modifier = { 
			
		}
		country_modifiers = {
			autonomy_change_time = -0.25
			max_absolutism = 5
		}	
		on_upgraded = {
			add_base_manpower = 2
		}
	}

	tier_3 = {
		upgrade_time = {
			months = 480
		}
		cost_to_upgrade = {
			factor = 5000
		}
		province_modifiers = {
		}
		area_modifier = {
			
		}
		country_modifiers = {
			autonomy_change_time = -0.25
			all_estate_possible_privileges = 1
			max_absolutism = 10
		}
		on_upgraded = {
			add_base_manpower = 3
		}
	}

Steps to reproduce​

Read the monument script or buy all upgrades while playing.

Game Version​

1.36.2.0

OS​

Windows

Additional​

Bug Type​


Attachments​



Screenshot​



 
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