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The Apprentice

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Oct 28, 2011
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As per title, I have a non-aggression pact with an AI. Despite this, it has placed a goblin unit on a magic portal next to a city I control. AND IT REFUSES TO BUDGE. For at least 6 turns.

Now, that is cute and all, but I really would like to continue colonizing the portal realm. I didn't see a diplomacy option to say "Get out of my territory!" Is there one?

I'm going to kill the goblins now, because the alliance against the Dremer isn't worth hamstringing my growth. But, for future reference, do non-aggression pact AI's normally do this? Do Allied ones?

Thanks!
 
AI's are written scripts not thinking sentient minds..in this case your expectation are overly complex and unfair. The most recent patch/update changed the strat value of those portals..there are several good reasons for him to be doing that so its not like a bug or whatever. Normally a unit being in your territory would send a -1 rep hit to the AI player.the AI would consider the "value" of that rep hit and that is how the AI is motivate to keep its troops out of other peoples territory. Assuming there is a script that takes portal strat into account the AI might be trying to protect his ally. It prob is more concerned with critters who numerically/statistically look very difficult getting out of that gate and hurting your city than it is about the rep hit since you have a NA pact. Its unlikely the AI would have the ability/knowledge to evaluate whether you would be annoyed by its defense of your city. Even if it is annoying and dumb to a human being, as gamers we should applaud the strat thinking here. Its also possible the devs put this behavior in to give the AI a leg up against humans who aggressively settle the portal worlds. The AIs cant specializes/level up their units as well as a human so they have trouble clearing the advanced areas quickly and cheaply. This may be the devs solution to that unfairness.
 
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