Event 23005: Bank Sector Hausse
According to the text that explains the event, it will convert 5% of my clerks into aristocrats and another 5% into capitalists. This did not happen in my Swiss game.
How is the game supposed to deal with the command above?
a) Convert 2 out of at least 20 clerk POPs
(that would explain why it did not happen to me as I only have 9 clerk POPs)
b) Extract population from existing clerk POPs to create 2 new POPs
(that could also expain why it did not happen to me as my 9 clerk POPs are quite small already (all below 10000))
c) something else?
Thanks,
-Nitram-
Code:
#########################################################################
# Bank Sector Hausse
#########################################################################
event = {
id = 23005
random = yes
invention = no
trigger = {
technology = 3003
}
name = "EVT_23005_NAME"
desc = "EVT_23005_DESC"
style = 0
action_a = {
name = "OK"
command = { type = pop_consciousness which = capitalists value = 2 }
command = { type = pop_consciousness which = aristocrats value = 2 }
command = { type = convert_pop_type which = clerks value = aristocrats when = 5 } # 5%
command = { type = convert_pop_type which = clerks value = capitalists when = 5 } # 5%
}
}
According to the text that explains the event, it will convert 5% of my clerks into aristocrats and another 5% into capitalists. This did not happen in my Swiss game.
How is the game supposed to deal with the command above?
a) Convert 2 out of at least 20 clerk POPs
(that would explain why it did not happen to me as I only have 9 clerk POPs)
b) Extract population from existing clerk POPs to create 2 new POPs
(that could also expain why it did not happen to me as my 9 clerk POPs are quite small already (all below 10000))
c) something else?
Thanks,
-Nitram-