Getting towards the end of 1945 as Germany and just been nuked for the fourth time which just happened to sink most of my navy.
Annoying because a navy takes a long time to build but actually because the nuke is a real game breaker not because of the damage it does, but because of the 25% dissent I got from the first strike.
For all the options in setup that are provided with the game, the option to "remove nuclear" should have been one of them. Regardless of how historic you might think this is, I think it's equally logical to argue that either the first nuke wouldn't cause that much dissent OR there would have been rather more political pressure to stop the Americans dropping four nukes on Europe OR one of my CAP or my (frankly absolutely gigantic) AA might have shot it down. One of the nukes landed on Rome - how likely is that? I have no idea if they nuked Japan first as I'm not allied, but it would seem a more likely destination for the bomb.
But regardless of the historical debate, it completely ruins the game. And I'm playing this to have fun - and to put so many hours into a game and then get to the stage where it's unplayable is really annoying. Yes of course you could say that if Germany hadn't won by 1945 they were always going to lose, but then what's the point of playing Germany? It all seems to me like I'm forced to play one way, the way of maximising every move, every build (which in itself is completely unhistoric!) in order to beat the US before they can nuke me. Unless someone knows a way of stopping the US nuclear programme without invading them?
Anyway this may have been the final nail in the Iron Cross coffin for me. I've put up with the many problems (many of which are posted here) but I think I've had enough of it now. I don't have a lot of time to myself for playing these games any more so that when I get some time I need a bit more reward than this (and I don't mean just winning all the time, but having the chance of winning).
Annoying because a navy takes a long time to build but actually because the nuke is a real game breaker not because of the damage it does, but because of the 25% dissent I got from the first strike.
For all the options in setup that are provided with the game, the option to "remove nuclear" should have been one of them. Regardless of how historic you might think this is, I think it's equally logical to argue that either the first nuke wouldn't cause that much dissent OR there would have been rather more political pressure to stop the Americans dropping four nukes on Europe OR one of my CAP or my (frankly absolutely gigantic) AA might have shot it down. One of the nukes landed on Rome - how likely is that? I have no idea if they nuked Japan first as I'm not allied, but it would seem a more likely destination for the bomb.
But regardless of the historical debate, it completely ruins the game. And I'm playing this to have fun - and to put so many hours into a game and then get to the stage where it's unplayable is really annoying. Yes of course you could say that if Germany hadn't won by 1945 they were always going to lose, but then what's the point of playing Germany? It all seems to me like I'm forced to play one way, the way of maximising every move, every build (which in itself is completely unhistoric!) in order to beat the US before they can nuke me. Unless someone knows a way of stopping the US nuclear programme without invading them?
Anyway this may have been the final nail in the Iron Cross coffin for me. I've put up with the many problems (many of which are posted here) but I think I've had enough of it now. I don't have a lot of time to myself for playing these games any more so that when I get some time I need a bit more reward than this (and I don't mean just winning all the time, but having the chance of winning).