To begin with, thanks to everyone involved for the great work on this mod. Until now I have only played HoI2DD 1.3 vanilla, with BeBro's sprites. Searched around the forums looking for good intel on which mod or combination of mods to try first. Settled on CORE.30 for starters. I'm not at home at the moment, so I haven't had a chance to gather my thoughts completely. So I'm just going to throw out whatever comes to mind...
I love this mod! Not every thing about it, mind you. But overall, it's great.
Things I love include;
DD names instead of flottillas...
lower shipbuilding costs to encourage builds, and longer build times - to discourage gearing bonus for capitals...
more realistic air and naval base placements...
much more realistic numbers and positioning of starting units...
more variety and realistic models of units to build...
more complex tech trees... big bump!
more tech teams, some only available through events... another big bump!
increased number of ships for each level of command...
variety and flavor of events... including Philippine partisan activity prior to Japan DOW... nice!
many more, too numerous to mention...
What I didn't like or that I'd like to see changed;
North Carolina class is level 8, Iowa class is level 7???
still scratching my head over North Carolina class speed 28 (or maybe 26) and South Carolina class speed 21??? should be almost identical, as both classes were considered "fast" and used in carrier task forces.
use of old air unit command limits. This was changed in patch 1.3a to allow Major Gen to command 4 units instead of 2 without penalty. Would like to see this change in CORE.
ships I gave GB (as US) continued to use the same name. GB typically renamed lend lease ships, rather than continue to use the same name. This is a minor issue.
since events such as World Series winners are included, would like to see an event for the 36 Olympics, held in Berlin. Would be a nice touch...
Because Old Guard retirement might be considered too counter-realistic for CORE, would like to see promotion event putting Ernie King in charge, and Nimitz as well.
I should add that I haven't actually experienced combat yet. I played through to Japan DOW US, just to see what happens and when. Now that I have a better understanding of the CORE mod, I'm going to begin my first GC game, as US.
Would also like to add that I'm struggling with figuring out which combination of mods works well together. I'm going to start with CORE, CORE color, GIP, with sexxicolor, I think. I tried the mod that creates mod sub folders, and then you have to run it to activate which mod you want to use. Then I installed CORE into the folder I thought it was supposed to be in, only to learn the game couldn't find the HoI.exe file when I used the CORE desktop icon. Still all a bit confusing to me, so I got rid of it. I read Baylox's (or someone) thread explaining mods, but I got lost trying to follow the instructions. I guess I'm not quite mod knowledgable just yet.
Again, thanks to all... I really, really, really, like CORE! Cheers and happy gaming!
I love this mod! Not every thing about it, mind you. But overall, it's great.
DD names instead of flottillas...
lower shipbuilding costs to encourage builds, and longer build times - to discourage gearing bonus for capitals...
more realistic air and naval base placements...
much more realistic numbers and positioning of starting units...
more variety and realistic models of units to build...
more complex tech trees... big bump!
more tech teams, some only available through events... another big bump!
increased number of ships for each level of command...
variety and flavor of events... including Philippine partisan activity prior to Japan DOW... nice!
many more, too numerous to mention...
What I didn't like or that I'd like to see changed;
North Carolina class is level 8, Iowa class is level 7???
still scratching my head over North Carolina class speed 28 (or maybe 26) and South Carolina class speed 21??? should be almost identical, as both classes were considered "fast" and used in carrier task forces.
use of old air unit command limits. This was changed in patch 1.3a to allow Major Gen to command 4 units instead of 2 without penalty. Would like to see this change in CORE.
ships I gave GB (as US) continued to use the same name. GB typically renamed lend lease ships, rather than continue to use the same name. This is a minor issue.
since events such as World Series winners are included, would like to see an event for the 36 Olympics, held in Berlin. Would be a nice touch...
Because Old Guard retirement might be considered too counter-realistic for CORE, would like to see promotion event putting Ernie King in charge, and Nimitz as well.
I should add that I haven't actually experienced combat yet. I played through to Japan DOW US, just to see what happens and when. Now that I have a better understanding of the CORE mod, I'm going to begin my first GC game, as US.
Would also like to add that I'm struggling with figuring out which combination of mods works well together. I'm going to start with CORE, CORE color, GIP, with sexxicolor, I think. I tried the mod that creates mod sub folders, and then you have to run it to activate which mod you want to use. Then I installed CORE into the folder I thought it was supposed to be in, only to learn the game couldn't find the HoI.exe file when I used the CORE desktop icon. Still all a bit confusing to me, so I got rid of it. I read Baylox's (or someone) thread explaining mods, but I got lost trying to follow the instructions. I guess I'm not quite mod knowledgable just yet.
Again, thanks to all... I really, really, really, like CORE! Cheers and happy gaming!