• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.
how about trading for money? remember that the AI will sell its daughters virginity for supplies.


And if teh worst comes to the worst, don't use all 5 slots for techteams and focus on industry techs instead. I have japan in early 1938 now with little trouble, though there is no way I will have the Yamatos ready in time, but that is something different...
 
well, if you look at the AI files, you will see a build priority list. This determines which units are build, how many of them are build etc. So if you change the priorities to the major naval units, it will build them instead, but an adaptive AI (i.e. "Oh, my Navy has been sunk, better rebuild it") will not be possible IMO...
 
poobah_1 said:
FilTur,

I am in the same boat in 43 and not being able to research anything higher than mid-war interceptors. I looked at the required's and it all comes down to Military Design option being crossed out from the start. This has to be a bug;

I understand the option of taking two routes, one useing civilian designs and modifiing them, or going directly to military designs from the start. But after policy change the mid-war techs should be available. They are not.

Also, the later war fighters need the mid war fighters and the mid war fighters need the late war fighters, another bug in my opinion.

Maybe someone more learn'd than me in the mod can elaborate??

PooBah

research radar. Radar is the only off screen requirement for planes, whenever you see two or more requirements ON screen it usually means an OR requirement, meaning you have to get one of those.
 
I think radar refinements was the necessary tech. I know for sure that the techs can all be researched, researched them myself...


The fighter requirement is such an OR requirement. If you gain a significant advantage in one field of fighter craft, you can easly adapt these aircraft for other uses...
 
jsl said:
I'm playing as Germany, and I've now got a few "Great War Demonstrations" events at 1936. Each time (expect the first one[?]) it has INCREASED my national dissent by 3. Is it supposed to increase it and not decrease??


The game has been out for about...2 years? And still they do it...I recommend reading the event text, it works exactly as its supposed to.