...please take a year (or two) to rework the gameplay.
www.rockpapershotgun.com
First, I hope that the layoffs included the guy that thought the best take for a setting known for sexy, philosophical and political conflicts was to make a punching game against color coded copy-pasted enemies.
Second, I hope that the layoffs included also the guy that saw Johnny Silverhand and thought "Like that but 50% more mansplaining"
Once the dust is settled really take your time and try to salvage out something decent: the hype for this game is nonexistant anyways so better try to make a small successful game than a DOA bomb that would stain any possible further development.

The current developers of Vampire: The Masquerade - Bloodlines 2 are going "fully" indie again
The Chinese Room have bought themselves back from parent company Sumo Digital and are working on two new intellectual properties.

First, I hope that the layoffs included the guy that thought the best take for a setting known for sexy, philosophical and political conflicts was to make a punching game against color coded copy-pasted enemies.
Second, I hope that the layoffs included also the guy that saw Johnny Silverhand and thought "Like that but 50% more mansplaining"
Once the dust is settled really take your time and try to salvage out something decent: the hype for this game is nonexistant anyways so better try to make a small successful game than a DOA bomb that would stain any possible further development.
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