I think the hierarchy of titles and the power of the de jure CB in CK2 made things easy and kind of dull. By mid-game that are no or few counts left who don't answer to a duke. There are few or no dukes who don't answer to a king/emperor. For example, outside of the capital duchy, you're not going to have Earls who have the King of England as their direct liege. This is ahistorical and not very interesting, IMO.
In CK3, I don't think vassals should be allowed to unilaterally create higher titles for themselves. If you want to be a duke, you should have to petition the king for the title. Earn it through plotting, marriage, being a war hero, using favours, blackmail, or whatever else might be appropriate.
The de jure CB should only be applicable to titles that were once a vassal of yours in the game or historically. Creating a new kingdom with 51% of the provinces shouldn't give you a free pass to annex the other 49%. It's too easy. Incorporating neighbouring lords into your realm should involve a combination of diplomacy and intimidation. If those don't work, then conquering them should have to be done the slow way through marriage or other CBs.
Just some thoughts on these subjects. You're all free to disagree!
I just think that some aspects of the way CK2 was set up held the game back and there were so basic to the way the entire game worked that it would have been very difficult to change them later. I'd like for CK3 to get it right from the beginning.
In CK3, I don't think vassals should be allowed to unilaterally create higher titles for themselves. If you want to be a duke, you should have to petition the king for the title. Earn it through plotting, marriage, being a war hero, using favours, blackmail, or whatever else might be appropriate.
The de jure CB should only be applicable to titles that were once a vassal of yours in the game or historically. Creating a new kingdom with 51% of the provinces shouldn't give you a free pass to annex the other 49%. It's too easy. Incorporating neighbouring lords into your realm should involve a combination of diplomacy and intimidation. If those don't work, then conquering them should have to be done the slow way through marriage or other CBs.
Just some thoughts on these subjects. You're all free to disagree!
I just think that some aspects of the way CK2 was set up held the game back and there were so basic to the way the entire game worked that it would have been very difficult to change them later. I'd like for CK3 to get it right from the beginning.