The issue of CKII annoying me is the transparent characters' attributes. Whenever you want a general/chancellor, you just choose one from the character finder. There is few interaction but only click and click and click. Those characters are only tools for the player.
So I wish, in CKIII, the other characters' attributes will be opaque to the players. the attributes might be fake values or ranges. Higher your character's corresponding attribute is, more approximating fake values are/ smaller the ranges are.
The player have three ways to estimate someone's attributes:
1) The nickname, prestige and piety;
2) The deeds log. everyone has his/her own log to record outstanding deeds(which is too short to influnce the perfomance), such as a great battle or serving as a king's spymaster for a long time;
3) Characters' interaction. You can test someone via some interactions. For example, "Play chess" is the way to test the target's martial value. However, you might misjudge if your character's martial is too low.
It's appreciated for your reading.
So I wish, in CKIII, the other characters' attributes will be opaque to the players. the attributes might be fake values or ranges. Higher your character's corresponding attribute is, more approximating fake values are/ smaller the ranges are.
The player have three ways to estimate someone's attributes:
1) The nickname, prestige and piety;
2) The deeds log. everyone has his/her own log to record outstanding deeds(which is too short to influnce the perfomance), such as a great battle or serving as a king's spymaster for a long time;
3) Characters' interaction. You can test someone via some interactions. For example, "Play chess" is the way to test the target's martial value. However, you might misjudge if your character's martial is too low.
It's appreciated for your reading.