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Ex Mudder

Field Marshal
120 Badges
Oct 21, 2001
3.901
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As much as I like the game, it is horribly opaque when it comes to managing your colonists. Are there any plans to change this? I just got my first renegade, turns out that working outside drives you insane... so polymer plants are bad?

I check on how a dome is doing, it has low morale... but doesn't say why. You have to maneuver to a new screen for that, and even then it is hard to figure out the why, unless it is a gambler with low sanity in a dome with a casino.

Doesn't say which 12 colonists just arrived. Yes, I know I chose them, but that was a while ago.

Is there any way to see total population - or anything - in interlinked domes?

I don't want to micromanage the colonists, but I would like some warning when they drop to dangerous levels so I can intervene... as well as pointers on how to get Morale up. I kinda figured out Comfort - that has at least some feedback. Morale has none that I can find.

I'd also like to be able to automate my saints - and empaths? - visiting various domes.

Is there some sort of senior housing, like there is for kids?
 
Useful information, but hard to find in game. You have to click down to the citizen, and then mouse over the proper part. I'd like to see this mouse over information for health, sanity, etc on the main "ledger" pane for the dome.