As much as I like the game, it is horribly opaque when it comes to managing your colonists. Are there any plans to change this? I just got my first renegade, turns out that working outside drives you insane... so polymer plants are bad?
I check on how a dome is doing, it has low morale... but doesn't say why. You have to maneuver to a new screen for that, and even then it is hard to figure out the why, unless it is a gambler with low sanity in a dome with a casino.
Doesn't say which 12 colonists just arrived. Yes, I know I chose them, but that was a while ago.
Is there any way to see total population - or anything - in interlinked domes?
I don't want to micromanage the colonists, but I would like some warning when they drop to dangerous levels so I can intervene... as well as pointers on how to get Morale up. I kinda figured out Comfort - that has at least some feedback. Morale has none that I can find.
I'd also like to be able to automate my saints - and empaths? - visiting various domes.
Is there some sort of senior housing, like there is for kids?
I check on how a dome is doing, it has low morale... but doesn't say why. You have to maneuver to a new screen for that, and even then it is hard to figure out the why, unless it is a gambler with low sanity in a dome with a casino.
Doesn't say which 12 colonists just arrived. Yes, I know I chose them, but that was a while ago.
Is there any way to see total population - or anything - in interlinked domes?
I don't want to micromanage the colonists, but I would like some warning when they drop to dangerous levels so I can intervene... as well as pointers on how to get Morale up. I kinda figured out Comfort - that has at least some feedback. Morale has none that I can find.
I'd also like to be able to automate my saints - and empaths? - visiting various domes.
Is there some sort of senior housing, like there is for kids?