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draco

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Apr 24, 2001
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It seems the event has a faulty trigger condition here is the problem I’ve found.
Code:
province_x_province_event = {   #   
	id = 9007

	picture = "event_religion"

	trigger = {
		condition = {
				type = and
				condition = { type = from condition = { type = same_culture } }
				condition = { type = to condition = { type = not value = { type = same_culture } } }
			}
		[b][COLOR=Red]condition = { type = to condition = { type = ruler_culture value = same_culture } }[/COLOR][/b]
				}
I've found that the indicted condition is what is causing the event not go off. I believe the condition should probably have a "not" qualifier however when I did try and add one I got an error whenever I tried to load up a game. Since I haven't done too much event coding for CK someone else might want to give it a try although it does look like the that the two will not work in conjunction.

TEMP FIX - Just remove the bad condition from the event.
 
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