The #288 January edition of Edge Magazine has a feature about Paradox Development Studio. I don't know if there are any other Edge aficionados around here, but seeing PDS with its own feature feels very, very cool. Thought I'd share a couple of cool tidbits from the article that I hadn't seen/heard before. (Unfortunately can't link to a full article because Edge keep most of their newer content offline - if you want to see the whole thing you'll have to buy/sub to Edge)
Pretty impressive given that we're over 1 million strong!
Love these two.
Have seen figures for the Steam concurrent players used as a stick in various discussions of CKII's progression and direction. Lovely to hear this alternate spin.
There's plenty of other cool stuff in the article about the origins of PDS, how EUIV was knocked together, Paradox' take on DLC and modding but I'll say no more other than that I enjoyed reading it.
the average playtime for a Crusader Kings II owner is upwards of 90 hours
Pretty impressive given that we're over 1 million strong!
Shortly after Europa Universalis IV came out, Johansson was forced to ban multiplayer negotiations between staff during office hours to prevent underhanded collusion in meeting rooms.
In a studio first, Stellaris has a dedicated UI designer
Love these two.
Crusader Kings II's concurrent players count is higher now than it was at launch, enviably defying the typical release-week spike and crash
Have seen figures for the Steam concurrent players used as a stick in various discussions of CKII's progression and direction. Lovely to hear this alternate spin.
There's plenty of other cool stuff in the article about the origins of PDS, how EUIV was knocked together, Paradox' take on DLC and modding but I'll say no more other than that I enjoyed reading it.
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