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Azurespecter

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Hello Prison Architects!

I'd like to take a moment to introduce myself real quick: I'm Jonathan, a Community Manager at Paradox Interactive over simulation titles like Cities: Skylines and Surviving Mars.

I'm here to announce that after a long and amazing partnership with Introversion, Prison Architect and the associated IP have been acquired by Paradox Interactive. This is something we are all very excited about, me especially! Paradox and Introversion have been working together since 2017 on the Prison Architect: Mobile titles, and mutually eager to see how we can expand and grow this amazing community.

Paradox Interactive Press Release
VentureBeat Press Release

“Ever since our partnership with Introversion in 2017, the Paradox team has felt that Prison Architect is a natural fit for our catalogue,” said Ebba Ljungerud, CEO of Paradox Interactive. “Just as we’ve done for other management-strategy games like Cities: Skylines and Surviving Mars, I believe the considerable player base of Prison Architect will be excited to see where we can take the game next, and we’re eager to explore development of potential new games based off of the ‘Architect’ IP. We promise to exercise good behavior with this cherished title going forward.”
-Ebba Ljungerud, CEO of Paradox Interactive​

prisonarchitectannouncement.png





We realize you probably have some questions - like, "Prison Architect 2 confirmed?" or "Are you going to make a [Insert any noun here] Architect game now?"

To this we reply: We have lots of ideas! Our team's are hard at work watching prison escape movies and are several seasons into the TV series Oz for inspiration, but at this time we have no concrete plans to share. We will be keeping you informed wherever we go though!

Speaking of which, if you have more questions or want to continue following us and our ideas, here are some ways you can do so:

1) Facebook: https://www.facebook.com/ParadoxInteractive/
2) Twitter: https://twitter.com/PdxInteractive
3) Instagram: https://www.instagram.com/paradox_interactive/?hl=en

And to help even more, we'll be hosting a Q&A on Facebook and Twitter tomorrow, January 9th, at 5pm CEST. Hope to see you there! And feel free to ask questions here if you'd like =)
 
Hard at work watching prison escape movies?

It's a hard life, isn't it?

Is there going to be a forum page for this game now?

I know right? And then to make things harder, I have to play Prison Architect at work ;)

Not asking for specifics, but "Architect IP" means that Paradox is considering using this IP to make other types of architect games, correct?

Yep! Open to suggestions too

My biggest concern is (as I've said before) DLC.

Magicka - $7.99 with $41.17 of DLC

And this is just getting it started!

Surviving Mars - £26.99-£52.99 with £57.05 of DLC

Cities: Skylines - £22.99-£29.99 with £105.84 of DLC

Stellaris - £34.99-£52.99 with $114.00 of DlC

I could go on but I think I've made my point.

You conveniently leave out the fact that the base game and most DLC are drastically cut down in price by sales. Cities, for example, is often times at 75% - 80% off. So I really feel like you're taking a very hostile approach to your math here. However, I appreciate you voicing your concern and hope that you'll work with us to make our DLC feel like it's worth the money =)
 
Hey guys! Sorry it is a bit dead in here, haha. Most of the player base is used to communicating on Reddit, Discord Group, Twitter, or Steam, so that's where we've been most active.

We also are holding monthly streams to chat with players about wishlists and ideas - next one will be tomorrow at 5pm CEST

When we have our first expansion ready to discuss, we'll post more stuff here on the forums, but I still don't expect this to become a major hub of activity.