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Johan

Studio Manager Paradox Tinto
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Technical Assistant

We are looking for a technical gamer with good social ability to handle several tasks at our office, supporting both the publishing side, as well as helping our internal development. This is a fulltime position in-house at our Stockholm office, starting in August 2009.

Speaking & writing fluent English is a must, and speaking Swedish is a great advantage.

Customer Support
Handling all incoming emails at support@paradoxplaza.com, giving helpful replies to customers about their inquiries. Also supporting our support moderators at the paradox forum.
Qualification
Politeness, Willingness to Help, Gaming Interest.

IT Responsibility
Responsibility for the entire IT-infrastructure at the office, including Active Directory, DNS, DHCP, Antivirus, Backup, Source-control servers, network, forum, etc. Also assisting other employees with usage of IT-resources and personal computers.
Qualification
Very good IT knowledge in previously mentioned fields, interest in IT administration, experience in supporting and installing windows-systems.

Community Management
Keeping in touch with our administrators and moderators, supporting them in their job.
Communicating with customers on our forums answering questions and providing feedback.
Keeping publishing and development teams informed about what the community thinks.
Qualification
Organisational skills, social skills, keeping calm and always being polite to customers.

Localisation Management
Coordinating localisation between localisation studio and developer.
Implementing and test localisations on some games.
Qualification
Technical experience in handling text documents, and organisational skills in coordinating.

Installer Making
Making new installers for games, and patches.
Adapting in Games for Windows signatures to executables.
Qualification
Basic programmer knowledge is needed, and experience with Installshield is an advantage.

Patchmaking
Fixing bugs in older products, creating patches for them to extend product lifecycles.
Qualification
Basic C++ knowledge, experience in working in Visual Studio is a plus. Interest in Programming is also an advantage


Send applications to work_for_paradox@paradoxplaza.com
 
What programming skills would you think would be needed to work for Paradox in 4 years?
- C++ and Visual Basic?
C++. Lua and Python is good to know as well.. Visual Basic knowledge is as useful as knowing how to play an ukulele though.


What kind of 3D knowledge should one have to work with the 3D for Paradox? What languages will be used for the ingame graphics in 4 years?

Maya for development. Shader programming for coding, and knowing directx(12 or 13 by then?)
 
Sounds really interesting. I guess already living in Stockholm would be considered a good thing, even though my C/C++ skills are a bit rusty.

Worth a shot anyways, e-mail on the way! =)

Word of advice: don't mention already living in Stockholm anywhere I can read it (such as here on the forums) .. I'm increasingly likely to consider non-lawful means of shortening the queue here :p

...So yeah, I guess living in Stockholm already would be a major plus, although probably more for yourself than for paradox. (though, all else being equal, they'd probably pick the Stockholmer)