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Some countries like England or Scotland did get their parliaments created within CK timeline. So do you think it will be possible for nobles to create such a thing in a kingdom? Is this something for future DLC? How do you imagine it could work?

Actually all medieval monarch where to a certain degree dependant on the goodwill of the magnates of the realm. I know of no European monarch in the middle ages whose council had such influence or where a duke was chancellor or a marshal trained troops personally etc.
 
Some countries like England or Scotland did get their parliaments created within CK timeline. So do you think it will be possible for nobles to create such a thing in a kingdom? Is this something for future DLC? How do you imagine it could work?
I don't know if you've been over in the Feudal Muslims? thread, but there I mentioned that I think governments should probably be handled more like religions will be, with modular parts that can be reformed/swapped out. It's obviously not going to be happening on release, but I'd love to see more varied governments with reformation mechanics rather than the somewhat inaccurate monoliths we have now.

Much of Christian Iberia also had parliamentary governments during the CK2 timeframe.
 
I don't know if you've been over in the Feudal Muslims? thread, but there I mentioned that I think governments should probably be handled more like religions will be, with modular parts that can be reformed/swapped out. It's obviously not going to be happening on release, but I'd love to see more varied governments with reformation mechanics rather than the somewhat inaccurate monoliths we have now.

Much of Christian Iberia also had parliamentary governments during the CK2 timeframe.

Exactly what I was trying to say: nearly no society can afford to disregard its elite, not the mongols, no english or polish or swedish monarch... I think you could even say the emperor in Constantinople had his court and couldn't just do what he wanted.
 
Exactly what I was trying to say: nearly no society can afford to disregard its elite, not the mongols, no english or polish or swedish monarch... I think you could even say the emperor in Constantinople had his court and couldn't just do what he wanted.
There's a difference between a council of elites and a parliament, however.
 
I don't know if you've been over in the Feudal Muslims? thread, but there I mentioned that I think governments should probably be handled more like religions will be, with modular parts that can be reformed/swapped out. It's obviously not going to be happening on release, but I'd love to see more varied governments with reformation mechanics rather than the somewhat inaccurate monoliths we have now.

Much of Christian Iberia also had parliamentary governments during the CK2 timeframe.

Can you link the thread please?
 
The thing that separates a parliament from a council is that it's not only elites, and includes people elected from among burghers. Maybe not peasants, but not landed gentry either.

That was the parliament e.g. in 13th century England however there were magnum concilii that didn't include knights from the shire
 
Something like this would be nice. It could be a feature based heavily on "events", but related to some other mechanics like laws or tech, allowing the rulers to "unlock" more options.

For example, you should really be able to start the game being able to "assemble the council", invite npbles and bishops, and ask them for something (more taxes, more troops, both, or something else), so you would have to convince them to accept, maybe promising something. In later dates (unlocking it somehow), you might be able to invite representatives of the towns too.
 
I would like to second the idea for having a Parliament in CK3. Need that and maybe make it a bit more deeper mechanically than it currently is in Europa Universalis 4 (which is very sad)...