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unmerged(230368)

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Oct 10, 2010
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I don't find grouping of heros in a party to be of any benefit, but maybe that's because I am not choosing the team members correctly. What is your preferred team selection?
 
My preferred team is: Elf as leader, high level paladin, then two clerics.
 
Have you noticed that they never flee and that, if the partymembers are not the same hero type, only the leader pays taxes.
On single player you never truly need partys... perhaps they are useful in multiplayer???
 
The leader of the party is the one that makes decisions and respond to flags as they normally do. The rest of the party follow the lead as if it had a "defend" flag on it.

I only use parties if I want to defend a weak hero like a wizard (Fighter, Cleric, Wizard, and Elf makes a good group). For regular city defense it's better to not have parties so all the individual heroes can respond to threats as well as manage their own needs (shopping, taxes, etc.).

Once I'm ready to start setting big attack flags for the "boss" or end encounter I often make a group for each elf with a fighter in lead. This way the elves don't run off ahead and get into the fight too soon.