The first patch for AgoD is now live and contains:
Additions:
* Requested feature of building blocks (Paths->Blocks); This block must be crafted and can be sold and/or destroyed by enemies but will simulate the visual and functional aspects of an undigged block.
* Added vsync to video options.
Fixes:
* Added a fix to solve multiple music tracks being played simultaneously at certain occasions.
* Added a check for the camera when loading a game; if the camera is out of bounds it will be restored to a valid state.
Happy digging!
//Jörgen
Additions:
* Requested feature of building blocks (Paths->Blocks); This block must be crafted and can be sold and/or destroyed by enemies but will simulate the visual and functional aspects of an undigged block.
* Added vsync to video options.
Fixes:
* Added a fix to solve multiple music tracks being played simultaneously at certain occasions.
* Added a check for the camera when loading a game; if the camera is out of bounds it will be restored to a valid state.
Happy digging!
//Jörgen