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leaderofthemonkeys

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Mar 1, 2019
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  • War of the Vikings
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Cities: Skylines
  • Knights of Honor
  • War of the Roses
  • Warlock: Master of the Arcane
  • Rome: Vae Victis
  • Victoria 2
  • The Showdown Effect
  • Teleglitch: Die More Edition
  • Starvoid
  • Supreme Ruler 2020
  • Prison Architect
  • Empire of Sin - Premium Edition
  • Empire of Sin
  • Island Bound
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Prison Architect: Psych Ward
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Sword of the Stars II
  • Crusader Kings II: Holy Fury
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Green Cities
  • Surviving Mars
  • For the Motherland
  • Arsenal of Democracy
  • Cities in Motion
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • For The Glory
  • A Game of Dwarves
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
Base game changes:
Base game changes:

  • Added support for Parklife DLC

  • A collection of new city park props added

  • Effect for trees to reduce noise pollution around them

  • Tourism Panel and Info View update

  • New models for tourists

  • New trees (Corsican Pine, Yew, Sugar Maple, Chinese Windmill Palm)

  • New terrain props (rock formations, caves and cliffs) and vegetation

  • New Cinematic Camera available from Free Camera Radial Menu

  • The main toolbar has been consolidated:

    • Merged Electricity, Water, and Heating, and Garbage into the same main toolbar tab named “Utilities”

    • Merged Healthcare and Education into the same main toolbar tab named “Healthcare & Education”

    • Merged Fire Department and Police Department into same main toolbar tab named “Emergency Services”

    • Renamed "Parks & Plazas" to "Leisure"
  • Fixed buildings outside the district despawning when changing district style

  • Fixed crash when relocating buildings

  • Fixed missing district specialization icons

  • Fixed District painting tool not snapping to roads

  • Fixed Unlimited Money cheat not working when loading save games

  • Fixed trees not being placeable next to roads

  • Minor bug fixes
 
Upvote 0
Excellent! Thank you for the updates and bug fixes! Much appreciated. Hopefully no new bugs have been introduced.

Can trees be made to also reduce air pollution? After all, that’s what trees do in real life.