1) If you have someone's "Sue for Peace" menu open, and that person proposes peace with you, and you accept their peace while the "Sue for Peace" menu with them is open, the game crashes.
2) If I have a Bishop, and the Bishop dies, the Bishop is apparently returned to my court -- or at least is sometimes returned to my court -- and I can then create them "Bishop of so and so", where they rule, still dead, for eternity. Once I install a dead Bishop, I cannot add title to them, though.
This has happened several times, but also happened once with a Pope that was elected out of my court as well.
3) I noticed that if you are at war and one of your characters is named Pope while leading an Army, all territories conquered by that character become part of the Papal State, and you get Piety for them as if you created them Bishoprics. I don't know if this is intentional or not.
4) These Mongols never lose troops from starvation, but also don't appear to ever win a battle either. I mass an army of 40,000 troops. I take on the Mongol army of 40,000 troops. The Mongols run away with like 500 casualties. My soldiers suffer 99% attrition. They won't stay and fight -- they win simply because my army starves when they run away. This makes no sense.
2) If I have a Bishop, and the Bishop dies, the Bishop is apparently returned to my court -- or at least is sometimes returned to my court -- and I can then create them "Bishop of so and so", where they rule, still dead, for eternity. Once I install a dead Bishop, I cannot add title to them, though.
This has happened several times, but also happened once with a Pope that was elected out of my court as well.
3) I noticed that if you are at war and one of your characters is named Pope while leading an Army, all territories conquered by that character become part of the Papal State, and you get Piety for them as if you created them Bishoprics. I don't know if this is intentional or not.
4) These Mongols never lose troops from starvation, but also don't appear to ever win a battle either. I mass an army of 40,000 troops. I take on the Mongol army of 40,000 troops. The Mongols run away with like 500 casualties. My soldiers suffer 99% attrition. They won't stay and fight -- they win simply because my army starves when they run away. This makes no sense.
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