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Jul 16, 2003
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Loaded up a 1905 Peru save and for fun tried to break the country.
Which I did.
Got a commie revolution, bla bla. But then I accidently turned it into a democracy. However, "Parti Popularo"
The same party that exists in Peru during dictatorship, communism and democracy.
No other partiest spawn. Ever.
Even with 90% Socialist workers that party, and its stats are conservative, is the only one avaliable.

And yes. I have "All partiest allowed" and "universal sufferage" on
 
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Peru has currently only one party, apparently none of the betas knew enough of the nation:(

If you happen to be that interested, you can make them some more parties and send them to an appropriate thread in VIP mod forum. It might be possible to even include them in official patches.
 
Can I just 'copy' and paste Columbian political partiest and import them into Peru db ?
So you give everyone the right to vote and at the same time want a communist Peru?
No no. This is how it Went
Pres Dicatorship--> democracy--->pres dictatorship
Then I got a communist revolution.
Then I changed it back to democracy
 
Originally posted by AlexanderG
Can I just 'copy' and paste Columbian political partiest and import them into Peru db ?

That's what I did (using the Chilean csv-file)

Remember to rename country to PEU & id to 16800 and onwards. Dunno if the Columbian parties is better as I don't speak spanish :( Let us know if we should use the Columbian parties instead if you know, eh?
 
It's the same with some other countries, such as Persia.

What really would've been a neat feature to have in the game would've been a system that spawns new parties depending on major issues. If the population feels strongly about several issues that aren't represented a new party should be spawned that at least supports one of those issues. Alternatively, one of the existing parties could change one of their policies...
 
Originally posted by Varyar
It's the same with some other countries, such as Persia.

What really would've been a neat feature to have in the game would've been a system that spawns new parties depending on major issues. If the population feels strongly about several issues that aren't represented a new party should be spawned that at least supports one of those issues. Alternatively, one of the existing parties could change one of their policies...

This is a really good idea! :p
In any true democracy, the voice of the people ought to be heard - even if that means a multitude of parties.
Put a cap on say 5% of the voters, to show/create the party as well as having choosen Populism in event 448: "Populism vs. Establishment"
 
Originally posted by Varyar
What really would've been a neat feature to have in the game would've been a system that spawns new parties depending on major issues. If the population feels strongly about several issues that aren't represented a new party should be spawned that at least supports one of those issues. Alternatively, one of the existing parties could change one of their policies...

Better to just make tons of new parties to nations. By representing every faction of every party I'm quite certain most of nations get all kinds of parties. I rather have historical parties named Tories, Republicans, Mensheviks etc. instead of a generic Liberal Party or Socialist Party all the time.