• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Lineana

Private
61 Badges
May 3, 2006
19
24
  • Hearts of Iron IV: Field Marshal
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Victoria 2: A House Divided
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Battle for Bosporus
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Crusader Kings II
  • Impire
  • Leviathan: Warships
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • The Showdown Effect
Hello,

when i push 2 characters to the marry function either through new events, console or other means, the marry function and the child functions it calls work as long as the two characters are of the opposite gender. If they are the same gender the marry function terminates the process.

Since the errorhandling is done with events that prevent you from making wrong inputs like it is in Crusader Kings 2 and the hardcoded marry function is not suitable for errorhandling by terminating the process afterwards. I would suggest to remove the restriction from the marry function to allow mods to enable same gender marriage. It is an popular mod in Crusader Kings 2 and with all the options the game offers and the ability to make same gender love accepted there should be no hard coded prevention for same gender marriage for modders and future development.

And of course i am looking forward to you maybe adding new succession laws and enable same gender marriage in the vanilla game in the future like it was hinted in the code, then the restriction need to fall anyway so please do it as soon as possible for modders. Thank you for the awesome game.
 
  • 3Like
Reactions:
Upvote 0