I'm in the middle of trying to make alterations to the duel engine with the purpose of giving primary and secondary characters 'plot armour', the reason being i'm sick of the young wolf getting killed off in his first battle by some "lesser lords younger brothers son" from a generic dynasty :angry:. Anyway I have made the trait and i'm testing it - to no avail :sad:, so I was wondering If someone could tell me what I have done wrong. After looking at the duel engine, it appeared that the engine compared the 'stats' (traits, which are given a numeric factor) of the duelists and whoever had the higher score had a better chance of being the rounds victor. I added the two plot armour traits, 'Heavy plot armour' (factor = 12, the same as the formidable fighter trait) and 'light plot armour' (factor = 9, same as the skilled fighter trait) to the 2 sections in which the event chain counts the traits factors. I'm not sure what I have/haven't done for this not to work so can someone with mod experience or who is familiar with the event chain share some of their godly knowledge to a lesser being such as myself?